add gunners to the bf110 g2 since p38 can out turn bf110 and bf109 g6s.
plane handles damage very very poorly. a single hit can put the plane into a spin even on non vital components. and for whatever reason, the plane loses power and speed starts dropping.
turret gunners doesn’t need to be OP just have enough damage to scare off the enemy.
nerf the plane spawn time to 30 seconds to be able to spawn. spawn camping is a thing.
increase visibility for the planes since the ground is very foggy and it 100% relies on teammate’s ping to be able to see anything. war thunder’s plane visibility is crystal clear.
When there are reports of planes returning to base with half their wings but you crash because the paint is scratched on the tip of your wing.
Overall agree with all of this, except maybe the visibility is fine since even now planes get loads of kills. Also would add a further spawn point to that 30 sec spawn cooldown to stop the planes from spawning meters behind you.
plane handles damage very very poorly. a single hit can put the plane into a spin even on non vital components. and for whatever reason, the plane loses power and speed starts dropping.
Totally agree. The current flying physics needs to be reworked. For example a hole in my left wing can bring my plane to uncontrolled spin. Sometimes when it doesnt spin, it creates so much drag that I cant climb and slowly climb down and crash (smoothly)
yea I was in a bf109 g6 and I started turning with the p38. the p38 turns slightly better and I can see him getting closer to my 6 inch by inch. after 5 loops I gave up turning and just went for a one last strafing run before dying to it. i was very surprised that a heavy fighter can outturn a bf109
i know right? even light yellow damage can make the plane handle very funny. i got hit once on the wingtip (slight yellow) on a bf110. and the plane instantly went into a spin and started falling out of the sky. interesting physics while war thunder can handle much worse damage.