My main issue is that this class entierly fails to fit in to what Enlisted is supposed to be.
What is Enlisted…?
It’s a Fast-Paced WW2 Squad-Based Combined-Arms Shooter.
- How does Saboteurs perform under the Fast-Paced label…?
Not at all…
This class, as described, would be low-impact upon gameplay, have zero of the combat staying power of other classes (even guerillas are five men squads armed with SMGs, not insignificant, especially in mid-BRs).
This is a class that requires, as Batman enthusiasts will recognise, setup time. By the time you’re in position to provid unique combat intelligence (by observing the enemy from within their area), the point has usually been contested, without your presence.
What value are you for the team as a lone fighter…? None, even guerillas provide emergency Assaulter fire-power in a pinch, this class would have one low value function, and one low-value function only.
Planes are the ultimate spotters, anyway. Frankly, that label is not undeserved, historically speaking.
- How does Saboteurs perform under the WW2 label…?
Not great. Perfidy, specifically the use of enemy uniforms during combat operations, was a recognized warcrime by almost everyone at the time.
What we have are mostly partisans (especially Soviet ones) sometimes doing this. The regular forces, of any country, would almost never do this.
The one major example people bring up of this being done is certain units under Otto Skorzeny during the Battle of the Bulge.
This is not the “big win” some think it is. Skorzeny himself was later tried at the Dachau trials but acquitted because the court accepted that wearing enemy uniforms for infiltration alone was not illegal if combat was conducted in proper uniform. The German troops during the Battle of the Bulge that did fight using US uniforms were few, vastly outnumbered by the other infiltrators, and they did so on their own initiative and without orders to do so.
Everyone used foreign uniforms for infiltration, intelligence gathering, or covert escape. Everyone also agreed that using them to fight was wrong. The current Saboteur class, explicitly meant to be used to decieve the enemy before ambushing them, entierly fails to represent historical reality.
- How does Saboteurs perform under the Squad-Based label…?
Horribly.
A lone man is not a “squad”. Enlisted is not a Hero-Shooter, the gameplay loop - certainly the ground warfare part - should revolve around it’s squad based nature.
It is what seperates it from most other shooters out there, even ones based in WW2.
- How does Saboteurs perform under the Combined-Arms label…?
This is the only metric where the class makes any ammount of sense…
The idea of covert intelligence, on its own, is appealing. Directing friendly airpower and tank/AT fire support is certainly a interesting aspect.
However, no single class should be the “designated spotter”. To truly represent Combined-Arms warfare, everyone should be cooperating in the locating and extraction or enemy forces.
So, in the end, this class fails once more, as it’s ultimately supurflous with the intended goal and design of the game.