Instead of creating a class that is problematic in many ways, let’s increase the value of Guerrillas/prevent class bloat by giving them the same mechanics. In an infantry objective-based game, a squad that is designed to not play that objective and instead be a nuisance in enemy territory could be enhanced to be of equal value in terms of win conditions.
I will also consider making a forum post/poll that offers grey zone objectives for guerrillas, that either increase enemy spawn time, remove vehicle spawns for a limited time, or have a direct impact to total tickets when a team has a limited amount. These two things combined could make the developers’ vision a net positive to the game, instead of a niche feature that is a hinderance to your team, while enticing players to roleplay instead of impacting the battle.
Would you like to see Guerrillas get Saboteur mechanics, instead of adding a Saboteur soldier/squad?
6 Likes
No, I’m not a big fan of guerrillas, but they are something useful and are the only way to deal with grey zone campers, but the saboteur is crossing that line. You only get one person, who main gimmick is coniversal, stupid, unnecessary, and pointless. We should’ve gonna rider 2 or APC driver 2. Classes people been wanting.
8 Likes
I’d rather not see war crimes added like that. The increase to points awarded by pinging vehicles should be added to make that actually worth wile.
6 Likes
Sometimes they are though. Sometimes you don’t have a piolt that can take down tanks, or an tank player who know how to play well and can destroy the camper.
1 Like
True, there have been times for me where there were idiots behind the flight stick while the team and i get destroyed by a tank.
1 Like
At this point, let me have child soldiers for Germany and Russia.
2 Likes