Paratroopers: supply box and full squad arms?

Ok I love paratroopers but am I using the full potential. When we get to supply box it doesnt arm the full squad. Now is there a way to arm the other half or is it just half get armed and the others are fill ins for loss of others. I love the strategy as to where to drop and being able to pick the type of squad, just dont want to miss on valuable strategy. I ask in forum so everyone who might not want to ask but want the info can read experienced user knowledge. I love this game its my first shooter and learning tips and techniques is part of the fun.

Well. Paras are ALREADY way too armed as they are now. Even without the box they’d be good.

6 mg42, 1 for each guy, would also be extremely weird…

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m1a1 carbine

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Hi! No, you can’t give them 6 weapons

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Is great when you know how to use it.

The Japanese counterpart have a bolt action.

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Personally I almost believe there should be 2 types of paratroopers… one squad type that drops with good weapons and the second one working more like para pioneers- dropping with a crate but rather weak weapons like M1 carbines.

One being a powerful flank squad - an alternative to assaulter like squads and powerful enough to justify the lack of a engineer.

The other being a support unit having pioneers and MGs and AT weapons.

Right now its kinda weird that you even have a crate to begin with when your squad already had very powerful equipment.

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Basically all premium squads.
So at this point why not.

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-HAHEM!-Event squad with 6 Vickers coming in 5 days-HAHEM!-

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Yeah… I find that one really weird too.

That thing is really heavy, I have serious doubts they used to jump with those.

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It is only supposed to arm three of the soldiers as specialists.

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Just a thought but in the future do you think they will put in Special forces with pocket nukes? :face_with_monocle:

what i dont understand is why they gave the mortar on the engineer option ?
mortars are so damn worthless…

is a waste for me.

6 Vickers you are incapable of aim :rofl:

Using paratroopers just to build flanking rally is complete waste of potential this class has + it’s so fkn obvious what’s your intention if you didn’t drop on objective. So your rally gets destroyed pretty fast anyway (if you’re playing against actually competent team).

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:pleading_face:
yea
i noticed that,
but i dont think my rallys are that obvious
i mean
i put rallys to change the direction of the attack.
not close to the objective.
way behind enemy lines sometimes
on the limits of the gray zone.

if someone wants to destroy my rally
will find is worthless to spend all the time heading to that location.

but that doesnt explain the mortar thing.
on the engineer option

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They wanted to reduce number of how many engineers you can have cuz it’s overall best class. And since paratroopers are versatile enough just by themselves (no need to rely on rally points plus ability to storm pretty much anything), they come up with this.

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it would be fine with normal rifleman.
armed with bolties. :expressionless:

cause mortars need a buff

Box should contain flamer option or at least tiny flame tank :exclamation:

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Or dispersion makes them only useful by mag dumping in enemies faces

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recent posts on this thread shows they will change the sights