OUTLISTED: Exploiters edition

I can easily explain

  1. We needed to understand how many people were using the exploit
  2. We needed to find the best way to fix it, for it need collect all information (there were several options, will show them in the future)
  3. Possibly, and this is a very unpleasant situation (and as a player, I can understand that), but spending money doesn’t prevent you from getting banned
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you pay for a service, but you break one of the terms of the service → service is terminated.

Thats just how things work. Im not saying its right or wrong, so just dont break rules and we will all be happy.

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And telling the playerbase that you are investigating these kinds of exploits was not possible?

Maybe some people wouldnt have tried to do that kind of crap in the first place if they knew it would get them banned.

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So what you mean is that you haven’t figured out the cause of the bug yet?

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You should solve the problem from the root: limit the maximum stacking quantity of experience boosters to 5 and remove the time limit for experience boosters.

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Imagine if we told people HOW to reproduce the exploit - how many people would try to reproduce it to check if it really works? Or another case: someone made accounts for sale using this exploit. Just imagine it, and the number of people possibly involved in this exploit COULD really be more than 66.

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While that is true, even people that didn’t even read the terms should understand that this was not the intended player experience.

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Farming people who will never shoot back at you ever on purpose is a pretty obvious exploit

Like I said if it was just about using your stacked boosters from silver chests or the BP the ban list would be way longer, but it’s not, because using them in that situation is just normal game mechanics

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As far as I know, the players who were banned might only represent the tip of the iceberg. The actual number of people affected is much larger than what has been publicly disclosed. Although most players outside the Chinese region were initially unaware of this, the incident seems to have originated from someone posting a custom screenshot in the community that exploited the mechanism to obtain approximately 100,000 silver coins. The content was then gradually spread, drawing the attention of players in other regions such as the Russian region, and eventually prompting the official intervention and imposition of penalties. However, in the end, this exposure merely accelerated the processing procedure rather than being the root cause of the problem.
Among these players who were banned, many were veterans who had been supporting the game since its launch or during the testing phase. Some even have been playing it continuously since 2021 or 2022. They have devoted a great deal of time and enthusiasm, which clearly shows their love for the game. I understand that profiting from the game’s mechanisms is inappropriate, but many people find the “direct permanent ban” as an extreme measure unacceptable.
In fact, Gaijin had much more lenient options for handling the situation, such as confiscating the silver coins obtained through loopholes, and then deducting a proportionate amount from the subsequent competition earnings until the “debt” was repaid - similar to compensating for the losses through a “community service” within the game. However, the official chose to enforce the ban after the discount promotion ended, which inevitably gave the impression that “they will settle the accounts after the players have spent all their money”, and even seemed like taking the easy way out at the expense of the long-term interests.
They truly deserve to be condemned without any excuse. Is it right to let them be hung on the shameful pillar of the game and be ridiculed by everyone? I don’t think so. This is just a game after all. Not long ago, someone had just deposited real money into the account, but suddenly the account vanished. Emotionally, it’s really hard to accept - it feels like being treated like “the one who still wanted to make a last-minute grab” before leaving.
Furthermore, it is obvious that these vulnerabilities have existed for quite some time. During this period, there have been multiple version updates and activities. Has the official not noticed at all? Did Gaijin ever issue timely alerts, warnings, or offer any buffer processing opportunities? The answer is no. They seemed to have witnessed it all, but they never took any preventive measures or implemented a gradual approach. Instead, they simply banned without any warning, leaving no room for negotiation.
Therefore, I believe that Gaijin’s approach in this matter was neither considerate nor compassionate. They completely failed to offer these gaming enthusiasts another chance.

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You may have missed the key point in what he said. What he meant was: why did you deliberately keep silent the whole time and only suddenly crack down and ban them right after the 5th-anniversary promotion — the peak period when people spend the most money? Your goal was to let them spend the very last of their money before slaughtering them and draining every bit of their remaining value.

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I want to apologize for my violation, though I do have some thoughts regarding the severity of the penalty.

Over the past five years, various game bugs and similar experience-gaining methods—such as the soldier merging exploit in the Academy, the preferential treatment for Dutch IPs due to legal compliance, and earning excessive points through endless repairing or healing in matches—were never formally penalized or publicly prohibited.

This wave of bans has also affected community promoters like myself, who have voluntarily built Chinese communities around Enlisted. To us, this outcome is genuinely disappointing.
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I understand that spending money doesn’t guarantee any benefits. But I’m asking if it’s too late to act after this large-scale discount event. Shouldn’t the money they just deposited be like being thrown into water, creating a pit? Since these people have already committed crimes, why are they only taking action now at this critical moment instead of earlier, when they could have been warned and punished to prevent these behaviors in the first place? In the past, I asked veteran players about similar situations. Back then, there were fewer restrictions on customizations, so they would directly create customizations, then go to the initial respawn point to repair sandbags, block AI, repair machine gun shelters, and play for several hours, leveling up from level one to complete the campaign and reach the maximum level. This time, is it more serious because it’s using currency (if opening chests specifically to collect powerful weapons like stingers - it seems they could also retrieve them later)?

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This matter will eventually become known to everyone. So, will ( ) fix this problem in the game?

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We will talk about this separately, since the changes will need to be described in detail

So, is it really that simple? It’s just that ordinary players were killed by the oligarchs with an abundance of powerful weapons in their illegal boxes, that’s all.

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Thanks for clarification. Still the punishment is too harsh, they should have been deprived from their unlawfully earned silver, or even have their account razed to the ground except paid content (premium squads and slots, etc) but not banned throughout. I believe Gajin should reconsider this decision.

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Wait I’m a bit confused, so the commanders OUTLISTED were caught using ex boosters in lone fighters? Can someone explain it to me.

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For instance, I had the funds to open 999 chests (these were accumulated through regular saving). I decided to open them all at once, and as a result, I received an experience boost buff as large as a nuclear bomb. To prevent these buffs from being wasted due to stupid teammates or other reasons, I created a private server using gold coins to fight an extremely large number of bots. I also recruited people to counter the debuff of the number of opponents. This way, the money kept accumulating, and the cycle continued. The amount of money kept increasing, and the good items in the chests kept increasing as well.

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We organized large groups of players in Custom Games to stack experience boosts and farm a significant amount of rewards.

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Even I was able to detect the stacking issue of experience boosters almost 3 years ago, and I don’t think developers don’t know about it, nor can it be without similar feedback from other players.

Your problem-solving speed is too slow.Therefore, you should take some responsibility for this incident and reconsider the punishment for these players.

Without any warning or lighter punishment than a ban, choosing a ban directly is not a reasonable measure.A more reasonable solution would be to deduct the silver coins they received and the weapons they obtained from the boxes.Even deducting more silver coins.

In addition, for similar vulnerabilities, you should fix them as soon as possible instead of tacitly approving them. In short, I hope you won’t disappoint the players next time.(We have been disappointed many times already.)

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