Option for transparent enemy markings

Obligatory support poll:

  • Support
  • No Support
0 voters

Often when playing in a group (i.e, queueing with other players), the marker that denotes who marked an enemy (the 1 - 4 marker) often tends to cover up whatever you are marking, which makes it less useful to do, especially if the enemy is far away.
It would be a fairly simple fix to make the markers either transparent at all times, or specifically when you aim near them.
To show how even at short to moderate ranges the marker tends to be obstructive, see these image examples taken in a quick private game test.


Images in a seperate post, because I am apparently dumb.