Okay, now more than ever I am convinced we need bonus Silver gain for playing unpopular factions

Good players these days tend to migrate to the winning factions, there is almost always one side dominating the other because players move to play with the dominating team.

This is a snowball effect, the worse one faction is performing, the less players are willing to play as this faction - in the end winning gives more XP than loosing, and stomping AI and noobs is a very straight forward way to get free XP and Silver.

We absolutely need some bonus for players to play on the losing side - a migration bonus so to speak.

I propose a system, where the game checks the overall win/ lose percentage for all factions from the past 24 hours - and then give the factions a % of bonus XP and Silver, which should be displayed at the faction symbols at the top of the main menu.

This would stabilise the overall experience of the game, and stop winning faction bias.

8 Likes

No, we just need fair capture speed/ticket policy. But since devs are waiting for next major update to implement it. Playing Germany will be pretty annoying for little bit longer.
The unpopular factions aren’t unpopular because of no reason.

1 Like

Did someone say “bonus for playing random faction”?

I’m pretty sure someone did, at some point.

(And I think it was the same voice that said “extra slot for premium units”, too…)

5 Likes

Or bipods

No, I’m afraid bipods weren’t even mentioned…

1 Like

Nah, what will happen is, soon, the halftrack will be available and everyone will flood Germany again, and other factions will become half bot half newbie slaugherhouse, as all the babies leave to join the bandwagon of stomps
And we’ll be right back to exact same situation, just with different factions