Now, the large bombs carried by the top-class aircraft need to be strengthened.
The current version is 500 kilograms and 1000 pounds.
Even if completely trapped inside the tank’s body, sometimes it is still impossible to cause a kill.
Sometimes, the tank moves or for some other reason
When the bomb exploded right next to the tank, only one of the tracks was damaged.
The current version of the air bomb feels like it has been weakened once again.
This is not acceptable. It is wrong.
Top-grade bomb has an overpressure killing range of at least 14 meters.
There is still a distance of over 100 meters for destroying high-level, deep-seated fragments.
That is to say, when a top-level missile is thrown within 150 meters of a top-level tank, it should be able to cause a kill.
Now, it might not be possible to kill it even within a 10-meter radius. This is obviously incorrect.
Is it a game bug? Or was it done on purpose?
I think a better solution is increase the damage tanks take from aircraft based bombs and combine it with strengthening the bombs penetration to other vehicles. This way it makes the existing capabilities work without becoming overpowered.
The bombs lack sustenance. Even though they have depth.
No matter what method is used, it will be fine.
I find it very hard to accept that two 500-kilogram objects are thrown into the belly of the Tiger 2, and yet it remains intact. Looking at me, it’s like seeing a clown.
Uh oh… suggesting to buff vehicles… you have committed a cardinal sin in the eyes of HE whiners.
However what you are stating is classic… you can drop a bomb next to a tank and even direct hit and it doesn’t do anything… this is a problem with how the explosions are coded i’d assume… i dont think giving aircraft bigger bombs isa solution to that though.