This is well received, hope Stalingrad is getting some love too.
On the subject of AT guns, when they are deployed, they bounce and it isn’t easy to aim, hope that will not be an issue in this map or others soon…
Keep up the good work!
This is well received, hope Stalingrad is getting some love too.
On the subject of AT guns, when they are deployed, they bounce and it isn’t easy to aim, hope that will not be an issue in this map or others soon…
Keep up the good work!
can’t tell if it’s on selow heights or not, looks very similar, and i love it.
and my favorite map of all time .
Like so many of the other maps with natural terrain obstacles, the spawn and objective placements are what will make or break this map. Rather than adjusting respawn costs and ticket counts, Darkflow should really be looking at adjusting spawn positions and objective borders.
It is.
It is but isnt
There is no bridge that have sandbags and MGs on top, regular cattle cars on them. There is no bunker to take
And the river didnt have pontoon bridges on it.
It might be in the same location, but just further down the river or something
It is, you can go here even now spawn in a plane in selow height and follow the rail toward berlin
The same location, but perpendicular.
Approximately in the center of the old armored train route.
Daily reminder:
Proper Seelow Heights
Flaktower
flooded Subways
Inside the Reichstag
Tempelhof Airport
Berlin Olympiastadion
Berlin Zoo
Berlin Sportpalast
Spree Forest pocket
Battle of Halbe
Beelitz Tunnels/Hospital
Just more generic street/outskirts maps
my concern is defenders simply spam AA guns with tigers and kingtigers. Also endless ju87 kamikaze bomb…
you should make it EQUAL on both sides when playing the game
I always look to new maps with anticipation, and this one sounds like its set up different than the rest of the maps. Diversity is a good thing, nice work. The anticipation is building!
KEO, is there going to be new maps in any more of the existing campaigns with the major update or BP?
This looks really cool. I like some maps having interesting choke points like this.
This sounds like another camping sniper map, what fun times ahead
subways are cool, but it will be infs only so kinda meh at same time for me.
I’ll reserve final judgement for when the map is released, but thusfar I can see pointless tank wrecks that are illogically strewn about - trying to artificially create infantry cover just cheapens your map design to the level of the chaps who build paintball fields.
Given how treacherous this terrain looks from the pics there will be plenty of player tanks strewn about soon enough, you don’t need to add to player frustration.
I just hope that the “enabled crossings” are not too ridiculously channeling as you will find a portion of your playerbase quitting once their tanks have supported an infantry crossing.
If players are unable to feasibly follow up their infantry due to artificially overconstrained and cluttered crossing points, this will be another map design fail.
I don’t think we should be quite so negative and speculate, but agreed tank wrecks can hinder gameplay styles, but isn’t that the point?
If tanks sit back and HE and mg snipe we will probably not push forwards, but if too agressive and die and block path them it could be be over, let’s see how it plays out, I love every map in enlisted even the Herman goering strasse tank graveyard!
Ouch. I call that the worst map design in video game history.
First you spawn your tank in direct view of the opponent’s tank line of sight, second you have just ONE route to go without any single flanking option, third your tank becomes near useless at the last 2 objectives when the capture points move to the Cortyard of Honor and AH office.
It is on Seelow Heights. I’ve seen this area 2 months ago
I saw the picture that was released today. Is this new news coming out today?
As frustrating as Berlin is for a lot of players, I absolutely love that river boats are being implemented!