So its time to allow engineer squad to customize their building loadout and count them into tier.
Here are some new structures I could think of
differnet levels of at gun. up to pak43 and equivalent at guns in other faction
medic box/supply. Allow player and bots refill their medic supply
high wall/standing hight wall
hard/explowsive standing wall
explowsive that clear obsticals. Active and count down once build, remove tank recks, natural shits like barred wire. Can destroy tanks(if the enemy dont see warning sign and still go over it)
Medical tent/center. automaticlly resupply medic pack. When solider around are not engaged they will automaticlly heal themselves if they are enjured.
Master resupply. have to build at a distance from objective. Can resupply and auto supply ammo/ granade. Can resupply tank rounds.
Repair depo. Can take temporary repair tool with 2-3 uses. drop once take up weapon.
different levels of aa gun. From 1 barrel shit we have now to good old 4 barrel.
bipod setup mg. Limited amount of ammo. no cover, like those in D-Day map. player will automaticlly adjust to position when use(standing, lie down, crouch). Differnet from the Tripod mg we have now.
bunker. With top cover, need more then 20 building point to build(need 2 or more engineers to build)
mortar position. ai will get in, hold up to 4 guys. Will follow player when firing(like 2 mortar fire at the same time)
Fighting position, ai will get in after player get in/ behind. when player fire at a position all ai will look at that position and shoot if they see enemy.
fall trap. Work like landmine. Have to build on soft places. When enemy step on it they got traped and lose health as time goes. Need other(ai or switch to other guy or friendly) to help to get out