New currency

FZFmBhfXEAcGUw3

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If thats the case, earnings in proportion to the new price tag will make gearing a longer process for players post merge (if i understand it correctly)

Not a big deal for old players though

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reading helps

Cant you just make the number a little bit smaller?
Just TOO MANY ZEROS 0000000000000000

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veterans be like:
6f48fe8bf5e1b83380cd6dcc9da5fae0

new players be like:
enlisted-merge

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Stats will still be random because there is no mention of changing it at all, only to remove the randomization when buying a soldier:
When you buy a soldier right now, you receive a 2-5 star soldier randomly, after the merge it’s tied to squad upgrades.

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Looks good guys. Although It makes me wonder, what will be the coin value to sell stuff. I imagine a LOT of selling in the future.

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Well I do have faith, but in my mind campaign merge is not enhancement for a multitude of already discussed reasons…

Instead focusing on changes that I feel we don’t really need, look at Big Action mod, Katyushas, stuka air strike, mobile rallies, indirect fire on rocket vehicles, constructable jeeps and now half-tracks, up to 50 players, 8 planes in air if you want, 4 each side…this is adding what we want more changes. The fact I’m harping on about this mod, the fact that when merge happens I’ll be sitting in BA mod, listening to the stories about Tunisia soldiers in Moscow, paratroopers on axis in Berlin.

But maybe you have thought about this, in the interim I’ll be in BA waiting for more news and hopefully you will realize players will want to grind in BA not base game as it’s what Enlisted should be. (So please consider XP rules)

https://sandbox.enlisted.net/post/dZtt8zlJrMQL5Env/

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What happened to the perk system rework with as many perks as points and stackables? It was also announced that soldier points would be normalised and you would always get max stats.

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wait, so you’re saying the preset function will be improved?

Because that’s not how the preset-system functions today.

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Material for another devblog I guess.

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Also, WHEN will this update & conversion applied? Within October?

I suspect that if they finally start to publicly talk about actual conversion rates, the actual shift can’t be too far anymore.

On the other hand, the currency shift could in theory happen SEPARATELY from the merge…

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If we get merge by the end of this year we will be a very lucky.

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You should try it yourself.

So, what are they? 1000xp equals to how much silver, smartypants? :wink:

Knowing we had twice the amount of soldier orders compared to weapons, for the same xp amount? So what will it be?

In short, they’re not given yet. Saves you the trouble of “reading”.

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What about the ability points? Are we still getting handicapped soilder? Or they are all have full ability points?

Randomization of soldiers stats will stay.

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So what you mean is we still need to check soilders for disabled? like we still have to check if the solider is 18-18-18 or 16-16-16?

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Really?

finally some good news and finally maxing out the soldiers won’t cost a useless fortune