Nerf the turning speed of the AI

So recently, bots in Enlisted received a huge buff. That’s cool to me, as some of my bots seem to be getting 5 kill streaks without me even swapping them.

But my problem is that I am a big user of bayonets, and I have bayonet charged many enemies without it working.

For example, this AI had his back turned, and I started bayonet charging him. I was certain I got the kill, but the bot turns around in milliseconds and melees me. I’d be fine if this only happened occasionally, but it happened twice in one game.

Most humans wouldn’t even be able to make that 180 degree flick, or even have time to react or know I was there.

I’ve also realized bayonet charging bots is a suicide mission

So it’s just realistic now

Buff bots, nerf bots, buff bots, nerf bots…

Decide whether you want them to be punching puppets or whether you want them to be closer to real players. In my opinion, they should be even more effective in combat to force players to play more thoughtfully.

i haven’t tested it myself but if AI can really cancel your charging and kill you at the spot with insane turning speed then it’s indeed an issue even if you’d want strong AI.