My suggestions

It would be great if plane crew could get a parachute or something such that they can survive leaping out of the plane and land in the battle ready for direct combat (will also help progression for them), I do like that the time to leave has been increased to help with accidental presses though.

It would also be cool if progression speed could be increased, either by increasing points gained from doing things, or reducing cost since it is currently very slow to advance to second level (partly since you generally get about two spawns, possibly three if lucky for the vehicle).

Also if we could set a delay on our bombs as well, just a minor one, but something similar to WT would be good. Woild also be nice if we coukd drop all bombs at once if that isn’t already implemented.

Tank HE needs to be made more effective, particularly for the Germans, it is currently much worse than even a hand held grenade or explosive pack. Also would be nice if all MGs are modelled unlike War Thunder.

It would be great to have some way of easily identifying your player squadmates (other players with you), maybe a different colour, possibly magenta or some other appropriate colour to make playing together easier.

More commands for AI squadmates such as cover me attack etc, suggestions welcome.

Anti-Tank Guns with both AP and HE that are mobile if carried by two soldiers, could either be built by an engineer, or a separate squad.

There also needs to be a means of disabling the controls menu that appears at the start of every game.

I also suggest that the AI improvement be temporarily disabled on launch as you will get an influx of players whom have no idea what they are doing.

  • A practice map to test vehicles and units, even better if it has AI
  • More specific tutorials available on different things
  • Ability for custom game modes to play with friends

It would be awesome to be able to tell Engineers to build things and not have to do it yourself, simply protect them so you are more in the action and can tell multiple Engineers what to build if you have them. (Not sure if it is in currently, will check later).

It would be great to have another way of getting logistics and supplies than just campaign level since when that finishes, you can’t get any more equipment, unless you get it as victory rewards etc. but even then not very much.

2 Likes

Trust me this progression is about 3x faster than it was at the beginning of alpha

I did read the rest of your post, but these two specifically I absolutely think are needed. A practice map would not only be fun to just mess around in, besides the “tutorial” map already implemented, but it would also provide a testing ground to try out things. Would also be nice if it gave all available weapons/vehicles etc to try out, but not necessary to the feature in my view.

More specific tutorials would be extremely useful for new players. There are some things that are just not mentioned in the existing tutorial. If we had tutorials for specific things, like how to effectively use aircraft or how to combat tanks without another tank, it would benefit players overall greatly making it a bit more “noob-friendly.”

Yes on this as well. It’s not necessarily an urgent feature… but it would be nice to have regardless. Relying on waving around like a mad man or doing specific things to identify yourself to your friends is funny, but not very productive. Doing so easily got me killed once too.

To be honest, I don’t mind the current progression. It seems fairly easy and speedy given that you are doing well in matches, which really isn’t all that hard. You make many good points, many of which I don’t think need much further comment from me. o7

We need parachutes. I never succeded to land propertly. Though i don’t think all planes had parachutes at the beginning of ww2.

I meant for the Planes only, even getting to level 2 is ridiculously long unless you get insanely lucky since targeting units is impossible with either or both a baller PC and monitor or serious team communication.