Hello again everyone, some updates and hours of grinding later i have refined some ideas and made some new.
this reaches from bugfixes to new Squads, Vehicles and Tanks.
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Bugfix
bugs are always emersion breaking so i have collected one that is not so important but still should be fixed at some point.
a) in German squads (at least) the gun glitches into the coats (in game) -
Weapon skin system
Now i know what you think but here me out. this is not supposed to be some Vanguard or Battlefield V like Weapon skins but more realistic like rust on a gun, some cloth or pliofilm for the US. -
Flak 38
most maps in the game have either an Flak 38 or an russian 52-k. every single one of them is unusable which is a waste. they would be that strong but not armoured beast that every Tanker is afraid of.
they would have 3 ammo types.
one Ap round. an high explosive and one with a time fuse which could be customly set.
the Ap and he are clear but i’ll need to explain myself on the Time fuse.
you set it at what meters you want the round to explode and shoot it. it then explodes in the air.
there would also be an aa funktion like the distance measuring in War thunder. you look at a plain and a bar fills up. this takes 5 seconds and then it gives you the shhoting scircle that you have on the 2cm flak38 and the distance of the plane is shown. this is used for the bombing runs which are constantly spammed on objective. 5 he (with or without time fuse) and no more bombers in the sky! -
New squads
a) one squad i have imagined to be nice is an light mg gun tank like the Matilda 1 or the Pz1 which would get their own category. now you say: thats pointless. but i think an Drivin armoured Mg34 is not to mess with (as infantery). this would also finally give sense to the weak at guns like the boys, the sturmpistole or the PzB-38
b) commander tanks
similar to the light tanks should be commander tanks. lightly armoured and undergunned to fight an real threat (for example the panzerbefehlswagen 1) would be the commander tanks. the difference? they can call in artillery strikes. making them high priority for every defending side. -
new Tanks
while some not new to the game should still be new to a campaign. for example the Pz 3 j1 should be added to tunisia. but some entirely new tanks are nice too like an chi he and M4a1 to pacific. or an sdkfz 222 in tunisia -
some new map vehicles.
a) what is a map vehicle?
a map vehicle is an transport vehicle like the willis jeep or the kübelwagen
b) half tracks.
an armoured transport equipped with open Mg gun nest at the top. sounds neat right? things like that where key component of blitzkrieg and advancing in to enemy territory. -
Explosive packs
we now got tnt charges which make the unrealistic and op explosive packs obsolete. remove them and give the players compensation for it.
that was everything (for now)! please remember that this is just my opinion.
and if there are grammar and spelling mistakes that english is not my first language.
thanks for reading! see you in battle.