My critical hate of "move along soldier" along with agreeing with the need!

First, I love enlisted and find it quite awesome, the game engine the graphics, the historical detail and the play is excellent. However I find myself not playing as much as I had been - * the “move along” feature is so flawed and discouraging I have issues with it in 2 out of 3 plays. > * the level selection for competitive play - this i am sure as merge occurs it will be handled like in War Thunder.
The “move along” is flawed in the equality of play - not a constant to all troops, the way its structured to obstruct some types of soldiers (i.e. snipers mostly) and aid others (i.e. Tanks) .
Point in fact - as i was spawned with a new squad it put me in a location that within 30 seconds was engulfed by the ‘shroud of death’ I could not reach barrier before death - a waste of reinforcement.
I usaully get death when i am within 30 to 40 of the point - but do to shroud i am killed unless i blindly run into the enemy. Only to be spawned farther away at close to 180 to 190. (that is insane)
I come bearing a suggestion like a radar screen perhaps the ‘shroud’ should be in a circular fashion a realistic distance from point a constant for all soldiers and vehicles.
I become so frustrated with that effect of the game I dont even worry about the play as much of just trying to avoid that field. needless to say it is causing me to stay away from play.
I love everything about the game but the mentioned, and I will give credit to the developers they resopond and work hard to adjust for good game play, so I hope this issue of -Gray zone, death shroud, Move along, or as i call it a big pain in the rear and a game ruiner, gets some over due attention.

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It is also a screamer every time, placed in akward location out in the open, heavily abstructs your vision and it does scream at you every single time you go in and out the zone for half a second (cos the boundaries are not obvious), adding the full bot team in attack matches to the matter and matches feel like a waste of time, have no idea how game-design can be so bad in 2023.

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Exactly what is horrible about that Shroud - it really makes an awesome game into annoying.