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Managing squads is painfull
a) add a button to strip a soldier of all his gear, doing this manually is very incovinient.
b) give possibility to add/delete soldiers from squads that arent curently in use. having to swap them in and out to make changes is incovinient. -
Unlocking sidearms so far in the “tech tree” is a mistake, you should be able to get basic pistols from the very beginning, for a week you have tankers and snipers with no sidearms, untill you research first aircrafts.
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This has been suggested before, but tank balance is pretty bad rn, ba 11 is too hard to kill from the front, later russian tanks dont even seem like an upgrade.
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Make your “friends” that play with you visible on the map. I have no connection with my teammate even tho we play on comms. Feels like we are playing different matches. Either make the unit he controlls a different colour, or an entire squad.
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Commander has a huge role in a tank combat, yet currently is unusable, we shoudn’t use gunner to controll the tank and look around, we should use commanders position, not only would it give better visibility but also just makes more sense. Also because of using gunner to look around tanks with faster turret traverse have advantage in spotting.
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I’m not sure if making me grind engineering batallion just to give 1 engineer I use in a recon infantry a sidearm and additional medpack, is a good idea. It isn’t even worth it as i just might have him with basic stuff to do enginnering stuff. Same with an artilllery guy and so on. Either make their personnal upgrades more intresting or change the way its unlocked (unlock stuff for entire infantry u are using or if you play an engineer unlock stuff for engineer, if u play a trooper, unlock stuff for a trooper) I would even prefer if u had to grind personal upgrades for each individual soldier.
EDIT: overall tho, gameplay wise, game is amazing! Keep up the good work guys.