From a quick Google search, a person standing straight up produces more ground pressure than a tank.
However mud problems can be mechanical as well, like mud getting stuck in the matilda’s skirts.
That and just not having traction in general and not being able to step out.
If we see deep snow and sand dunes those should cause tanks to slide as well.
No, tovarisch, you see, stalinium is heavy, but russia has top sekret plan to reduce its weight to zero.
Through the power of communism, we all share a bit of the weight of the tank in our hearts, and as such the tanks become light as a feather.
Also, on a serious note and related to the topic at hand, yes, mud and snow should make it harder to traverse terrain.
I’d argue in favor of each type of terrain providing different advantages and different disadvantages. For example sand being easier to slide on, could be an advantage if you need to turn fast but also work as a disadvantage making it easier to lose vehicle control when trying to turn at higher speeds.
Cool idea
It will make some immersion between campaigns. Snow slowing down the tank, mud getting the tank stuck, and sand making the tank slide and messing with the transmission and wheels
I know, I got confused between the chats (when you are talking about similar things in two different chats…) I gave example for the matilda and valentine at showy area