After update in many games I could see that games lost for absence of rallies many players make much points killing, and one of the most comon asks from team is ‘We need a rally point’.
It seems that its easier to get points killing than building strategic construction, so I think that giving more points for construction of strategic structures could make a better game.
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To adress this issue, devs gave engineers ARs.
I have no idea how it improves anything but I’m not a megamind like the devs.
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Sorry, I didn’t understand ARs. I tried to understand reading another topic (about engineers of Stalingrad), but I couldn’t.
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Assault rifles
Tldr I think giving everybody “better” guns is not a solution to the balance issues. Quite the opposite (and it’s observable).
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he’s talking about turning engineers into pseudo assaulters
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I for one welcome our M2 Carbine wielding overlords. TBH it’s the only US gun that is remotely viable to contest BR5 german spam that the US has atm.
I don’t think devs are ready to do what is necessary to make sure people actually play the game right. So many new players seem to unlock engineers and think “sweet, now I can sit in spawn and miss every sniper shot INDEFINITELY”
Why on earth you start with a sniper squad by default and not an engineering squad is beyond me.
Why do you even have to unlock engineer slots for squads? Every squad should start with an engineer, hell, you shouldn’t even be able to take a squad without an engineer, just as the game doesn’t let you take squad with 1 soldier in it