More immersion!

Good morning ! Here I have been playing enlisted since January and frankly I love it :grin: but the more time passes and the more I observe that the game becomes very arcade and therefore less and less immersive. the voice of the soldiers was greatly diminished …, the camera shakes during the movements became almost non-existent! the worst is when you move squatting, the camera does not move a bit! I would like so much more immersion … including reloading for slower weapons … more realistic! an increase in the noise of gunshots will be cool too … etc etc … in short you understood it … you have to feel more immersion … starting by fixing your texture bugs on weapons …

10 Likes

Sounds need to be equalized across the board.
Animations need a lot of work.
SFX in general need tweaking (smoke rising straight up from wrecks and buildings just looks fake)

4 Likes

+1 to this, I would love the slower gun reloading, and the sound and camera shaking

2 Likes

Actually we had kind of “slower reloading”, it was called “jams” back then. (If somebody has video, please share it so OBTs can see how it worked.)
Sadly it was removed because reasons. I hope they will be reintroduced as an optional feature for incoming custom lobbies!

3 Likes

Jamming can kiss my ass. It was by far one of the worst mechanics. There was no way to stop from happening so you could die because the snail decided to smite you. I’m glad they removed that.

Imo it gave the game more immersion and made it more exciting. But it might be “me case” as I play rather defensively so I almost never had a problem of dying because of it.
Anyway I don’t see any reason why not to reintroduce it as an optional setting for custom lobbies. In main game it would be off by default.
Actually I should make a proper sugestion about this.

3 Likes

All this was sadly removed during CBT… we now have control over weird experimental robots, not human soldiers…
I liked movement features of soldiers such as inertia or very brief reload failure a lot as they added next layer of immersion. Players also had to count with this mechanic and adjust their tactics accordingly.
It is an extreme shame it was removed and I would love to see it reintroduced eventually.

2 Likes