[mod] real mans big action - normandy map

search the name wont let me post link

[MOD] REAL MANS BIG ACTION - NORMANDY MAP – Bridge Demolitions (I need to flesh out the bridge detonate locations)

What it is
A Big Action-style push across the whole Normandy town map, with your own squads. Bring the squads you built and bots fill out the rest of the fight. One long attack-and-defend battle, sector by sector, through the town, fields and river crossings.

FUTURE PLANS

  • fill out the map with more points of interest and set pieces. Gun positions winters took out in band of brothers. town square and tower defense mimicking saving private ryan. (would love to hear other ideas for fav maps from ww2 games that might be a good idea)
    -pavlovs house, and the demo building mission for Stalingrad in call of duty 2 (cant decide if I’m going to use the Volokolamsk map or build it on another map haven’t gotten that far yet.) for big action.

How the fight works

  • Open-field objectives are big, capture-only rectangles: Northern Fields, Forest Hilltop, Western Fields, Farmland Position and both River Crossings. No tiny circles in the middle of open ground.
  • Town points vary the way Big Action does it, with different capture types so every sector doesn’t play the same.
  • Bridge demolitions: when the Germans are holding at River Crossing West or East, they get a demolition charge at the Allied end of the bridge.
    • Planting takes 3 minutes. It pauses if the planter leaves, so attackers have time to stop it.
    • Once it’s armed, the Allies have a 50-second defuse.
    • If it blows, both ends of the bridge go up in the biggest explosion in the game, and the Allies lose a big chunk of tickets.

Vehicles and spawns

  • APCs, jeeps and motorcycles spawn on each sector’s tank spawn, for both sides.
  • APC squads: you can only spawn on an APC if you brought it, and it has to be 100 m from the objectives.
  • Engineers: 2 rally points each, at least 100 m from the point.
  • Grey-out: squads grey out after they die, like default Enlisted, so you have to manage your lineup.

Balance

  • No jets.
  • Radio operators get (tommies) artillery strikes based on there factions.

How to play

  1. Copy the mod URL: search the name wont let me post links “REAL MANS BIG ACTION - NORMANDY MAP”
  2. In game: Custom matches → Create Game → paste the URL where it says “No active mod”.
  3. Pick your squads and go.

Credits
Built on tommyZZM’s Big Action mod, with capture-point layouts from [Iron Front author]'s Iron Front. Huge thanks to both. None of this exists without their work.

Feedback wanted
I’m actively updating this. Tell me:

  • which sectors feel too easy or too hard for the attackers
  • anywhere bots get stuck
  • anything broken with vehicles or spawns
6 Likes

Has all of tommies big action build menu for the most part with included ww1 iron front buildable fortifications. Some depend on the squads upgrades etc.

1 Like

You probably can now, i think its that your account is too new or something

2 Likes

shitttt i cant edit the post either because im too new

3 Likes

Btw you should search around Sandbox category, there are a ton of amazing resources and people. You can get help very easily

2 Likes

Yeah your trust level is a basic user for now, it will increase after some time i think

You came to the right place for mods though

2 Likes

for those wondering, here is the link: ;D

https://sandbox.enlisted.net/post/Vpmsi9xy2VTl359A/

anyway,
am not a man my self, but i’m sure the mans won’t mind.
bad jokes aside,

really looking forward to try it.

3 Likes

well, unfortunately, right off the bath on my first play through:

in the first sector,

i found my self playing as the germans in which you have to capture the center town, while the germans can capture B and the americans captures ( i believe H?. but essentially, the opposite side of the river )

when the germans captured both the forest point, as well as the right bank of the city ( the one closer to the forest point ) and the americans captures the left side of the bank,

the mission it self breaks.

  • no more capzones appears as all of the 3 are blocked due to having been captured,
  • battle areas disappears ( killing everyone in the process )

side note,
not… quite essentiall, but a bit on the nose,

i’m not sure if you are playing with bots profiles, or you made custom ones, but the AI uses winter clothing with white helmets while the americans uses british weapons among their ranks.

with that being said, it is very fun and a breath of fresh hair since the capzones are moderates and the map is big.

2 Likes

You are my hero! thank you so much for the feed back and gosh dammit! ill go see about fixing that and the winter helmets though i removed all that dammit.

1 Like

okay the new hopefully fixed version is up. Im going to test the mode more this weekend. If you decide to test it more can you also let me know what areas are too open or where it feels empty in your opinion. I am looking to slowly add more trenches bunkers and point of interest as time goes on etc.

1 Like