Mod editor still not working? after months?

Hello comrades!

After a more than a full month of work, i finally got some time off. I wanted to continue on my big mod…

But the mod editor is still not fixed? The problem with rendinsts despawning when copied or changed in properties is still there?

Am i doing something wrong? Its a shame i cannot continue now…

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There is nothing we can do really, its been like that since the last major update

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And… my vacations is about to be over. So much valuable time wasted waiting. Is there still no fix?

It still works, you just has to work around it.
For the rendinst problem you just need to select the new selection box.
It is just deselecting it because a duplicated entity spawned that violated the uniqueness check. However, it does not prevent normal saving of the RI according to my investigation, nor does it disable any features of the ri editor.
It is just an annoying bug unlike the object type select ui bug.

I have located the root cause and made the world’s most detailed bug report, for now, use the workaround of selecting the box again each time you change ri name

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Editing stuff already takes so much time if you are checking on what rendinsts you might want to use. If you search for new stuff… clicking through thousands of items having to click on the new one each single time is such a burden…

Its actually just 1 extra click… i have built my map that way last week.
Granted, i only need like 20 rendinsts and i already know the general name of them

The issue is already acknowledged by QA team: check this post → Community Bug Reporting System