As title suggests, using multiple skill points. So, here what I came up with:
But before we do here are classifications for points
SP - strength points
HP - health points
MP - movement points
To most common perks:
-Changing few heart point skills, and by few I mean most by including
“+35% vitality” costs 14 HP; 5 MP and 4 SP
“+80% aim stability with firearms after receiving damage” costs 11 HP and 3 SP.
“+100% stamina” costs 7 HP and 3 MP.
“-50% effect on head-shaking caused by nearby explosions” costs 4 health and 1 strength points.
-Strength perks:
“+12% firing rate while using bolt action rifles” costs 12 SP and 4 MP.
“Greater chance to get in downed state on taking fatal damage, +50% downed state time before death” would cost 10 SP and 6 HP.
“+12% firearm reload speed” costs 8 SP and 3 MP.
“+15% speed of decreasing of the shot spread after quick turning of the firearm, -25% shot spread after quick turning of the firearm” costs 2 SP and 1 MP.
-Movement Perks:
“+15% sprint speed” costs 16 MP and 6 SP.
“+100% climbing speed” costs 7 MP and 4 SP.
“+10% run speed” costs 6 MP and 3 SP.
“+40% maximum jump height” costs 5 MP and 3 SP
-Class specific perks
Engineer:
“+50% building speed” costs 14 MP and 4 SP
“+40% resources available for buildings” costs 9 HP and 2 SP
Pilots:
“-100% effect on head-swinging during sharp maneuvers” costs 14MP; 5 HP and 4 SP
“+20% flight stamina” costs 9 HP and 5 SP
“-20% power of control loss after the blackout” costs 7 HP and 4 SP.
“+50% enemy aircraft detection range” should cost nothing tbh
Drivers:
“Change the type of ammo type without losing reload progress” costs 16 MP and 9 SP.
“+20% speed of tank repair” costs 9 MP and 5 SP
“Improved targeting skills of a tank gun” costs 16 SP and 5 MP, why did I give it MP? Because giving it SP makes no sense either.
I’d be surprised if anybody even reads all of these ideas, and gives feedback.
Especially if its a wall of text and hard to read …
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So in other words: perks could require more than one type of perk points?
It looks like an unnecessary overcomplication tbh.
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Just…why?
What would even be the point of all that Exept making some perks even harder to obtain?
Unnecessary.
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