Mission selection before the match

When game experience of 20 people decided by RNG, that’s nothing but a bad game design.

I suggest to make 1-minute map selection before match start from at least 5 missions

Additional feature: player can change his team to a less populated one - he will not only get full XP for the side he was playing, but also all unlocks XP (for new squads/weapons/vehicles) for the side he wanted to play at the first place.

5 Likes

Yeah, this think could be implemented into customs, but definitely not into random queues.

Why?

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I can agree with all of this except this part:

You should only get xp for the side you play as.

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Play couple Tunisia Axis games

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Perhaps choosing 3 out of the 5 options it could work on standard, but if its only one selection, then only certain maps will ever be played. If there are at least 3 choices, its not so bad and shakes things up a bit.

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I’ve played a lot of Tunisia Axis. What’s your point?

It a miracle if I have at least 1 player on the enemy team, playing Allies.
I don’t mind playing Axis, but I need to upgrade Allies more. So all the time my battles are stupid PvE

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Interesting, because in my experience, Axis usually has double the players that allies does. I’ve played as both. Personally I prefer playing as Allies, but if my group goes in as allies, we usually don’t have other teammates.

I think a very large reason for this is the imbalance when it comes to MGs, as those are especially useful in Tunisia. The Axis ones are great, the Allies… not so much.

After the merge this shouldn’t be a problem.

Unless 90% of ppl will desert tunesia. :desert:

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soft veto needs to be introduced. that way least hated map will be played. everyone picks what map/mode they dont want to play and maps/modes with least votes randomly gets chosen.

9 Likes