Military Dog Squads to Enlisted

I would like to see Enlisted introduce some new features and gameplay mechanics. One idea that came to my mind is military dogs.

I hope you don’t mind the suggestion. I simply want to see some other living creatures in the game as well. However, the main question is: How could this feature be implemented without disrupting the game’s balance?

The main roles of military dogs would be detecting explosives and tracking enemy soldiers.
The military dog squad could consist of up to 5 soldiers and 1 dog, starting with 2 soldiers + 1 dog.
Additional soldiers from other classes could also be added to the squad, such as Anti-Tank, Gunner, Assault, Engineer, or Radio Operator.

  1. Detecting Explosive Traps
    The explosives that the dog could detect would include:
  • Anti-tank mines
  • Anti-personnel mines
  • TNT charges
    When the dog detects an explosive, a red outline could appear around the explosive, similar to the highlighting effect in the Killcam.
    The detection range could be around 0–5 meters, or another range that the developers consider appropriate. The goal would be to make the dog useful without making explosive traps too easy to detect or completely removing their effectiveness.
  1. Tracking Enemy Soldiers
    The military dog squad could also detect enemy footprints on the ground.
    The dog would only be able to detect footprints that were left within the last minute, and the tracks should not appear continuously. This would allow infantry soldiers to retain their own tracking abilities and help prevent the mechanic from becoming too powerful or unbalancing the game.
    If the dog detects an enemy nearby, it would bark, alerting the player and temporarily marking the enemy in a similar way to when a player presses V to spot an enemy.
    The player would then have to press a button to release the dog’s leash, allowing the dog to run toward and attack the enemy.
    However, I know that many players have dogs as pets, and I believe they may not want to see dogs being killed in the game.
    Because of this, I would suggest making the dogs invulnerable and unable to die.
    Instead, when the dog takes damage, its movement speed would be reduced.
    If all of the soldiers in the military dog squad are killed, the dog would then run away and disappear somewhere on the map.

I hope this suggestion can be considered by the Enlisted development team. I also hope that this idea would not create too much additional work for you.

You need to add a poll

Also, I don’t think devs could configure another complex entity like dogs considering how messy Dagor engine is and how stupid bots are currently

1 Like

great idea they should also add luftwaffe anti-tank donkey as a premium squad

donkey

jokes aside, I think game is too fast paced to have time to track enemies and maps are too small to need to track enemies with a specialized unit

8 Likes

So yet another completely useless gimmick.

3 Likes

If the Dev’s struggle mightily to program any AI squad bots with more intelligence then a bag of wet potato’s, I think you’re expectations are way too high for their ability to program a dog. :rofl: I mean, the current squad bots are already dumber then a special needs dog. :wink:

Mink Dog GIF - Mink Dog Handicap - Discover & Share GIFs

2 Likes

I think the dogs can just act as a squad member without gun (goes into a point, hold a place, etc.), but start to disorder and wandering around when there is an explosive in a distance (e.g. 50m). When the explosive is 5m far, it will go straight forward to the bomb and mark it.
So they can reuse the code of squad bots

Also I think undying dogs are too OP. Maybe the dog could enter a downed state after getting shot, and any ally can spend about 5s reviving it.

I think both options arent good, if a do attacks you, you cant kill him thats bad.

1 Like

No poll
Closed

also, i think the pace of the game is too fast. Countless times, people don’t pay attention to footprints and end up getting eliminated by mines inside buildings because of the game’s fast paced invasion/Confrontation modes

3 Likes