Melee animation improvements

Any news of the silver boxes coming back soon? I got a ton of silver I want to dump off.

Should be in like 15 days I suppose


Normally there is a Major update every 3 months

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They’re taking their sweet time like the game is at war thunder player numbers or some shit, hopefully that other game they’re doing flops hard so they can focus on enlisted more

New event?

or at least any new on update

Playstation starter packs sales lol they dont want to post it here because they’ll get cooked

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lmao

When haven’t they been cooked? Almost every news post they get cooked, ratio, and they barley make any good arguments to defend themselves

barley
image

you mean barely

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Really I don’t think it’s the right stance for a bayonet charge.

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I can’t understand why Enlisted gets shafted in favor of these other projects that never go anywhere. We may be a smaller community, but we’re all passionate about the game. We’ve outlasted several of these new games that have completely flopped in comparison. Enlisted, with all its faults, has very good bones. If it received half the development it deserves, it could easily become the best WW2 shooter on the market.

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Nope that’s too much for them, complete radio silence, no timeline. No slop event for us to grind in the meantime.

Either that or they don’t move at all you push the object then when die and switch player you end up in the spot you left them in.

I hope the stabbing with a bayonet gets fixed when your target is DBNO. I’ve died many times when I’m trying to finish off a downed enemy but I can’t get a reliable stab with a bayonet that forces me to shoot them, costing me ammo at best or worst my life. Even when I’m looking directly at them but the rifle doesn’t want to stab in the direction I’m looking.

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They mentioned revised hit boxes for prone players when i complained earlier, so this probably (hopefully) applies to BandageBoys™ as well, hopefully.

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Well, the update to the melee mechanics in Enlisted is excellent; after all, that’s what real battlefield combat is like—punching, kicking, and striking with whatever is at hand, rather than just charging or defending with a rifle butt or bayonet.

I hate to be a drag but I think you guys are going about this the wrong way. Melee is definitely an area of the game that needs improvement but these animations aren’t hittinf, and I can tell you exactly why:

  1. No movement below the torso. Have you ever seen anyone throw a punch, let alone swing a sword or lunge with a bayonet, without moving their legs? The animation looks robotic.
  2. No impact. Anyone who has played a Battlefield title can tell you that the melee animations are all about that satisfying thunk of driving your weapon into the enemy. No contact/impact animations feel weightless.
  3. Some of these animations just don’t make sense. Why would a guy carrying a Tommy gun - basically a long steel pipe with a heave steel magazine - choose to throw a punch with their fist? And the guy charging with the bayonet is keeping his hand on the trigger - so which part of his body is actually bracing the rifle for the impact? A bayonet charge requires two hands gripping it like a spear. The dude in this animation would break his wrist.

The reason the mini-cutscene style of Battlefield works so well is that it has all of these - movement, impact, and a natural sequence of events. It just seems a shame to sink to much work into animations that still look cartoonish and lifeless.

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What is this forum, anyway?

It’s hard to find the section for sharing player feedback, and do they just delete posts that are inconvenient for the management?

Frankly, I expressed the opinion that—since the servers are so flimsy and the resulting issues have severely hampered the gameplay experience—they should prioritize fixing the environment over messing around with graphics. Yet, for some reason, my post got deleted.
With management like this, it’s a waste of time to even hope this game will get any better.

Can’t they put even a fraction of the time and effort spent on implementing those anime-style graphics—like tank turrets flying off—into fixing these shitty, unstable servers? Lol.

[quote=“pizza loan TWU@live, post:51, topic:184318”]
Yeah… like the names of things are such a big problem and should be prioritized over things that make gameplay more “enjoyable”

That short-sighted answer is hilarious.

That’s just one example, though. lol

BYKAFSUKA!