Hereās a better idea:
Same number of players per team, and same number of players in groups (squads, stacks whatever you want to call them) per team
Yeah, but everytime you announce matchmaking changes its always for the worse
I find a movemnet to be a dubious endeavor to follow.
Indeed, this movemnet is quite dubious.
I hope this differentiates between a randomly cobbled group of players and a linked-team of friends because thereās a big difference.
I hope they were enjoying getting blown to the pieces by my PZ3N Stalingrad x 251/9
Ofc it wonāt. I have feeling that they put that garbage for a good reason.
Man, back when the gold order weapons were on sale, I sure wish i couldve bought all the M3 submachinegun with the silencer on it, quite a shame they had to remove it to make āvirtual scarcityā
Just set an option to allow people to not play in stacks or against any stacks. Stacks are ruining the game.
Duo stack is more or less ok but 3 or 4 definetely destroy the game.
If people wants to play in more than 2, then go to custom games or make stacks mode where solo players can join if they want.
Iām done with those stacks of clans playing against random stacks of players that donāt even know there is an option activated by default to create random groups. This options seems to have been created to legitimate the opposition of real clans stacks.
And this is what the game looks like nowā¦
Result of the game :
We got litterally annihilated, the stacks left the game and we were fighting with bots against a full stacks team⦠WHERE IS THE BALANCE THERE??? The game lasted 11 minutes⦠and ALL GAMES NOW ARE LIKE THAT!!!
First, make a selection by BR (first with first, etc.) otherwise, when entering a battle, you always enter with a BR 1 higher than yours, and this is no longer fair, and you decided to make some stupid fix, as usual, fix itā¦
And also fix your stupid random, when you press play random from 5 battles, I play 4 for the Germans⦠such randomnessā¦
The new Match Maker should also include a rule of having at least close to the same number of Console and PC players on each team, Iām a PC player and no disrespect but having a skewed amount of consoles on one team is a good indicator that that team would lose.
If Console players have the option to turn off cross-play and PC players cannot then at least balance the team composition by having 1:1 console and 1:1 PC players for each team, else introduce an option to turn off cross-play for PC.
i agree its an increase chance of loosing and i think teams should be as balanced as possible. i disagree with turning off crossplay if anything it should be on by default and have no option to turn it off.
Faust, I too believe cross play to be toggable. Then console players will all have to deal with the dodgy auto-aim assist and its hindering ways., lol be less kills haha. Also, is it true that only pc players can be naughty boys with their hacks n mods?? If so, then cant have those talked about cheaters on consoles. Am I right, wrong,? Xx
i never said only pc players cheat, second id be fine if everyone had the same abilities. so no one can have the ability to turn off crossplay because the majority of pc players would turn off crossplay thus would for me cease to exist. aim assist only really helps the faster you can shoot, ba almost no help sa more help, sf a lot of help. if i cant play you dont exist so sad if i could rely on equal ration of pc players to show restraint id vote for them to get the same ability instead of removing it or cap the percentage of pc players that can turn it off.
What? Wait? If you dont.exist i dont.exist OMG!! This cannot happen. Keep the crossplay!!! Xx
This doesnāt make any sense thenā¦
I ate all the cold smoked chicken and kieÅbasa.
Will soon make a new batch of somethingā¦
depends on time period taken.
1 day there are ~100k unique players
1 week there are ~300k unique players
and this is ~2 weeks with 420k unique players
we both take data from same source, it just depends on what time period the data is taken. summer months are amongst least played ones.
While you are replying Robihrā¦
Last question.
If the numbers on either of the assumed player base count versions, yours or the yt version where THAT HIGH!?!?!?!?
100k is high, 400k is very high for a game like this. Let me omit comparisonsā¦
Why would the developers not just show them out in the publicā¦
Every other developer/publisher team would actually boast about the numbers like thatā¦
So, yeah.
It is what it isā¦
Spiral down.