Manor Assault needs to go, you can not possibly capture two points at the same time

Why is it still not removed? this game mode is completely broken.

I have been joking with my friends how one sided that game mode is since a year now, I have recently started playing Moscow again, and to my surprise this game mode still exists.

seriously, this pile of trash is so obviously one sided, you cant build rallies as an attacker, you have no cover what so ever and the defenders are super close to the objective to start with.

I quit every time I see this map appear, and so should everyone.

8 Likes

It’s winnable against bots or clueless players.

Basically teams need to be so unbalanced, they outweigh shitty balance of assault maps.

They either need to go, or caps need 30-60 second lock, so once capped cannot be recapped to fast- but that’s basically destruction with extra steps

8 Likes

nothing is more frustrating than a good enemy team - that is however not good enough to beat you in ANY other map and gamemode.

The map is more feasible to play solo if one of the cap points were moved to the center instead of being on the two far edges.

I have to disagree on the bit about lack of cover, though. The attacking side has the shrubbery to the side for either objective, as well as the thick fencing. There are also trenches in the center. Defending rallies are predictably found either along or around the hallways connecting them to the center, as well as the trenches behind.

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The most foolish thing about a two-point assault is that you must COMPLETELY capture these two points, as long as one of the points is BEING captured by the defenders, the attackers just cant move.on.

Defenders just need to keep sending harassing teams to prevent attackers from moving on. They don’t really need to CAPTURE the point, they just need someone IN the point. Attackers just cant win unless defenders have too much AI or sniper monkeys,who never gets into a cap zone.

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yeah I hate when we take one point, then taking another, and when we’re really close there’s defenders uncapping previous point and it doesn’t count.

I know it supposed to simulate cooperated assault, so if there’s no one else on second point and defenders are there the game can’t go any further.

Some changes need to be done we can’t have game mode in which we have to hope the teams are unbalanced in our favor…

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The game and maps are already balanced for both sides fighting over one objective. - just adding two without giving a twist to it is so obviously bad for the attackers, like why hasn’t anyone thought about that?

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you have 2 points, attackers have to capture them simultaneously, defenders don’t,

so you’d expect some kind of twist for defenders in this case? wrong, both have similar spawn range both for default spawn and rallies. both have exact same respawn conditions, vechicle count, player count. It’s just outright defender bias.

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