The limit of tanks spawning at the same time is 2.Making it 4 will be more fun for the tankers and making the game more realistic with adding more tanks into a game.The map should expand because of the tanks but that will make it more realistic then a small map.If the devs wants the game to be realistic they should expand the maps and make the tanks limit higher just like hell let loose.Thanks
This is completely unacceptable.
To ask why
Currently, there are already 4 vehicle positions.
2 aircraft and 2 tanks.
From this perspective, there are only 6 players currently engaged in the battle.
As is well known, battles must take place within the zone.
Vehicles cannot occupy the zone.
Of course, you cannot expect that each of these 6 players is a smart one. The vast majority are just tourists and have no idea what they should do. As a result, there might only be one player in the zone. This poor player also suffers due to the arduous fighting and ends up with only one soldier.
This prevents the game from continuing.
In the long run, this sole poor player cannot endure the torment and bullying of these 9 low-capacity allied players and eventually quits the game.
This is already an ongoing fact.
Do you still want to add more vehicle positions? If it were 5 aircraft and 5 tanks, then why not play “War Thunder”?
This game is a gun shooting game mainly featuring infantry forces.
The vehicle is not the core unit.
As for what you said about “expanding the map”, I’ve heard that it used to be the “large map mode” where players were running around the map so frantically that they almost went crazy. The current reduced version of the map is already the outcome of the struggle.
It’s hard to imagine that developers would go back to doing things the old way.
Due to the insufficient number of players, the large map reduces the intensity of the battle. Players do not like the map-running simulator.
So, you want to go from two gray zone dwelling tanks constantly blasting cap and spawn points to four? Nah, I’ll pass.
I fly planes, should we double the number of planes in the air as well? ![]()
Would only work with more players per team
We actually had this at some point years ago due to a bug that allowed 4 tanks to spawn in.
Lets say: it was “not FUN”…
The two guys above me nailed it already in their posts whats the “core problem” with that.
Iirc we got plenty of suggestions in the past to do a “class-system” for vehicles,
so maybe one additional “TD/SPAA” slot could work in the current state of the game.
Would also give a lot of the vehicles a real purpose that are not a “classic” tank design.
While I appreciate any contribution to the community, so firstly I should say congratulations for voicing your opinion - it takes a lot of guts to do so!
I feel this could use a bit of expansion - how could it expand? Could there be more people in a team to also accommodate this space? Would you increase in width, add more verticality? If you potentially expanded a bit on how you want this accommodated, I could be on board?
I’m not sure I agree with this entirely, as different games offer different gaming experiences. Enlisted is more arcade, whereas HLL is defo more brutal and unforgiving. The fact you can run across an open field in Enlisted and not die is something which would be brutally punished in HLL. So, they offer very different things, nonetheless in their differences in realism.
The difference in HLL is that piloting a tank is an extremely difficult ordeal which requires coordination and communication. In Enlisted, you can pilot it single player, and so the comparison is not really fair. More tanks, and even more space would not necessarily result in greater realism, it would make maps more of a farm fest unfortunately.
Also, I think you need a poll or this will be closed!
Please follow the suggestion guideline.
Post does not contain a poll topic is now closed