Dispersion and on-screen-position?
Or idiotic dmg changes?
nice one! the trees move a bit artificially but thats ok for the start. the grass moving and the bird sounds are amazing for the atmosphere. the birds also should be there during the game when no shooting is nearby for better immersion.
According to bronie helper, better MG bipods will come… for the I-lost-count time now. Oh boi.
Edit: Dispersion change.
According to james, they’ll do something with dispersion.

Wow. Only after two years Df found out that their dispersion meta stolen from HnG sucks.
Better late than never I suppose.
Finally!!!
Maybe if you attacked the devs like you did me they would´ve realised it sooner. Or fuck maybe they did it solely because people like you did.
I keep forgetting that I was the only one who reminded them.
Great idea. Lets piss of our entire customerbase because some people are mean to us.
You take it for granted that they listen to us, I don´t. It could be far worse and the game technically isn´t out yet too. We all here play the game dspite it´s flaws after all.
So your post makes even less sense.
Since entire concept needs to be changed it couldnt be really much worse at this point.
And this what if x is worse is waste of time.
Technically you also shouldnt charge AAA prices for “non-released” squads if base game isnt finished and not selling lower priced SG access a few weeks before you announce that there will be no SG. Nor making wrong advertisment for years.
This is why I don’t trust anything till I see it.
I have no clue how you come to this conclusion (as usual).
I was more thinking of H&G where the devs not just not listen to their community but actively make the game worse and milk their playerbase to no end.
Wow we agree on something for once, colour me suprised.
I agree, all the campaigns look nice in their own way but the uniforms really just look “satisfactory”. It feels lazy for something not important like wind to be updated and all that while something as important as real uniforms are tossed aside. I guess these changes are nice especially the talks about dispersion changes. Still, it feels we’re still at square one in terms of communication, we still talk about loads of things that need fixing and it falls on deaf ears. I hope its just one of those one-at-a-time type things and maybe after a while we’ll get more proof that they really do listen, But who knows. ¯_(ツ)_/¯
If the devs dont listen or react, why do you say that maybe they intentionally destroy the game?
Because this is some sort of reaction/“listening” I guess.
I do not see much difference except RTS and that DF isnt broke yet.
Whilst I look forward to any dev blogs or comms usually, after the recent news, I am not interested in the wind sorry, that was supposedly an excuse for why FW190 on Berlin leaned to the side, this post confirms it’s not in other campaigns.
I hope you and the devs are not pssg in the wind when it comes to progression changes, I’m a long term fan here and have like many others raised my concerns and possible solutions, compromises…
“You’re going to reduce or remove it, right?”
“…”
"… RIGHT?!"
No with that I meant they never considered changing it because that feedback came in a less than polite manner. Those devs are people that are just doing their job. I imagine you wouldn´t like it either if you where in their shoes.
With daddy Gaijin here I excpect them to never run out of money until the higher ups loose confidence in the game´s future.
