Making MGs usable again

So, how about instead of going from CQC laserbeams in the beginning to somewhat balanced but unrealistic in a recent update to very situational but in general borderline unusable in the newest one, you balance them properly, huh? Here’s my idea how to do it:

  • First of all, mounting/bipod mechanic. Instead of welding the gun to the ground at weird angles or to the window in a way that it shoots into it, I’d go for a Red Orchestra/Rising Storm style solution - whenever you get close to the cover - window, sandbag, etc. or ground, you get a recoil decrease bonus (which doesn’t block you from moving or restrict your aiming angles, when you walk too far from the cover or stand up, the recoil reduction just disappears). Because let’s face it, if you can rest your rifle on something, you will.

  • As for machine gun ADS accuracy, stamina drain and so on, I’d divide MGs into three categories:

    • Automatic rifles - They would still have sprint speed penalty but no ADS stamina drain and no decreased accuracy while moving. The distinguishing factor here would be a front grip and magazine up to 50 rounds. This category would include:

      • BAR (all variants),
      • Chauchat,
      • Charlton Automatic Rifle,
      • Châtellerault Mle 24/29 (it is in the files so I expect it being added at some point, plus it essentially completes that list)
    • LMGs - They would have sprint speed penalty and decreased accuracy while moving but no ADS stamina drain. The distinguishing factor here would be no front grip and magazine up to 50 rounds. This category would include all weapons not mentioned above or below.

    • GPMGs - They would have sprint speed penalty, decreased accuracy while moving and ADS stamina drain. The distinguishing factor here would be no front grip and magazine bigger than 50 rounds or a belt. This category would include:

      • MG 34 (both belt and magazine fed variants)
      • MG 42
      • Browning M1919A6
      • DT-29
      • 75 round magazine MG 13

And just to clarify. The reason I wrote “both belt and magazine fed variants” next to the MG 34 is because this:


is not a drum magazine. Its name in German is Gurttrommel which translates to “belt drum” - it’s a belt holder, not a magazine of any kind.

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This is a ligth machinegun, all russian lmg actually are ligth machinegun

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I know, and so is the MG 13 but I felt like about 50% more magazine capacity (in the case of the DT) is enough to justify that classification.

Ok its fair

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Stamina drain was a mistake to begin with. id rather have a private with strong arm from red orchestra than a hardened level 5 squad who can barely hold his own weapon.

Hate to say this but snipers contributes more to the game than mg squads ever did now in Stalingrad, because they can’t hit a single target even in close range

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Now i know what you’re going to say next. “But MG squads aren’t assaulters” that is true but what im trying to say is, what happens when they got into a CQC situation is my question ? they can’t rely on their MGs because hipfiring here is useless now the the spray on their gun is insane you barely wounding them

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I mean, if you find a spot you can rack up an insane amount of kills in Stalingrad. I had a battle where I killed 33 people in one life just by finding a good position to shoot enemies approaching the objective.
Plus I don’t think you were able to ADS with machine guns while standing up.

Snipers and aimbot are still a problem or worse, a tank spotted you.

You can, but you drain your stamina faster than running in the game. I found a solution tho for mg ads. apparently you don’t drain your stamina when ads while doing a prone but recoil still the same. so basically in order for you to effectively ads with your mg, you have to perform a dropshot like its MW2 in 2009

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You use to be able to fire relatively accurate 3 round burst in ADS standing up. Now I only get 1 kill in an entire stamina bar… MG’s are supposed to be powerful as they get the most kills in battle behind artillery. Hell most modern tactics REVOLVE around MG’s and fire superiority.

Get +100% stamina

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