Maybe something to consider would be the fact that “AT guns” are not entirely there to fight tanks, they can also be used as field guns firing HE rounds.
Thus, what about letting engineers have the HE and AP option, while the AT squad gun could have better AP ammo as their option - so that instead of AT squads simply getting “better” AT guns, they would get specialised AT guns.
I suppose I misread it then, thank you for the polite clarification.
Personally, I see the rifleman squad as a general firepower squad, that makes its main focus as having the most troops per squad and being able to move that force onto the objective.
Now don’t get me wrong, I do think that a “bunker” type structure would be very helpful, but I simply don’t think the Rifleman squad is the appropriate squad for such a fortification. (Perhaps an engineer squad instead as its more of a defensive/ protecting structure, rather than just something for attacking.)
The main thing about the bangalore torpedos would be you can use them from a little bit of a distance, and perhaps can build them from within a trench. This encourages the use of trenches for cover as well. TNT is usually used as a kamikaze type tactic currently, while bangalore torpedos allow you to use them from relative saftety.
I still think with smoke grenades it would still cause issues for grenade spam, and here is my reasoning:
CURRENTLY, if you wish to have smoke grenades for sight line cover, you actually have to equip them on your troops. By doing this, it removes potential lethal grenades from being used, reducing the grenade spam even if only by a little.
If you have a box of smoke grenades, they are then able to retain all the lethal grenades AND be able to get smoke cover, which is actually a LOT more powerful than a lot of people realize.
To note however,
I still think something like this should be worked in if anything. Perhaps even as something for radio operators.
I was excited to read the news to be disappointed later to see a mere copy and paste in another squad, I honestly believe that if you are going to put a cannon in the AT squad, it should have something unique that differentiates it from its common counterpart, at the time I spoke on how to add depending on the ranks because in various campaigns there are AT I and AT II, well put different types of cannons and the same with anti-aircraft, structures, etc. I am not saying that I do not like this update itself, but I expected something more and that this will be improved in the future
If I may, please fix the AI, they’re so frickin’ dumb that sometimes they make me pull my hairs out of my head.
They still come in front of me while I’m aiming.
They still stand in the frickin’ open space to get shot.
They still don’t reload their weapons.
They still don’t change their weapons back to primary.
They still take dumb af paths to reach marked location.
They still stay oblivious to their surroundings but can randomly shoot you in the grass 200m away.
They still do A LOT more shit that just infuriates me and am pretty sure every other player as well.
I’m really trying to love this game but it really needs a solo player/PvE mode pls, with full xp earning pls!? You could make it so you’d have to buy it even, I’d even buy the mode for $50+… because everytime i play on console it seems like people have magnetic aim or something and its frustrating me to the point i don’t really want to play this game anymore! Pls take a chance and do this, many would love it and it will attract new players to the game! Pls and Thank you!