With HE? Didn’t know. Good info.
The more we know…
-Revising AI course in Kahif cave map(Tunisia). The AI refuse to take some underground pathways.
-Enabling players to buy several items of the same kind at once
-Enabling custom game password for everyone
-mg durability bug, especially bunker mgs in D-Day map. In the past, two bolt-action shots were enough to destroy the bunker mg, which would lay to its side. Now it endures several .30 shots and stay functional. Maybe its a ping issue and the .30 shots didn’t hit at all from the server perspective.
Question: can a tank HE shell damage the bunker mg?
-Bolt-action adjustment: Now bolt-actions have very high damage. The problem is that now bolt-action sniper rifles(with less damage drop over distance) can easily kill, not just down, the enemy from far away. (I want to keep it short, so I won’t write about smoke-countering here)
Question: How does the developers feel about this bolt-action buff? Do they think bolt-actions need additional adjustments(damage drop over distance, max damage, rpm, etc)?
P.S. One thing I am worried about is that this BA buff made the ‘sacrifice rpm for higher damage’ BAs useless. Now the only thing that matters in BAs is the rpm.
-Letting PC players to turn off crossplay. Console players can turn off crossplay. Why can’t PC players do the same? Is there a particular reason why the developers haven’t allowed this yet?
-radio operator mg in tanks. Just curious if the developers are planning to do this.
The below are ‘big change’ suggestions.
-Increasing player count in each team to 15, ground vehicle squad count to 3, and plane squad count to 3. Categorize tanks–> give one slot for only light tanks, one slot for only medium and heavy tanks, and last slot for any tank(this is just a example)
-Make some maps wider, allowing more diverse attack routes.
It became a long list. Thanks for reading and taking these opinions into account. I hope the developers make the right choices for the game.
Yo gib us engineers or anything for old premiu squads.
You cant tell that its not possible technical-wise to change their squad tree/ setup. Heck, you were able to do this once during CBT. So why isnt that possible now?
When you crash land an airplane and get out of it, have the game teleport you back to the battlefield. Currently you stand around (or swim) and slowly die for being out of bounds.
Make pilot perks that affect turret gunners say (turret). If none do affect turret gunners (I’m still not sure if they do) use the following, something similar or new perk for them:
+10% angle of focused and peripheral vision (affect the angle (degree) range of turret and accuracy at long range)
+50% enemy aircraft detection range (have it affect the distance when turret gunners will indentify enemy aircraft and engage).
-100% of head swinging during sharp manouvers (increase turret accuracy while aircrafter is doing sharp manouvers, without perk have turret gunners spray and pray).
Make sure stamina, overloads, and g-forces are affected to turret gunners ability to aim and shoot. They shouldn’t be shooting if out of stamina and g-forces/blacking out should decrease accuracy/stop shooting.
-60% damage from hard landing with an open parachute (have it work for turret gunners, currently they don’t hard land even without the perk. They always survive)
When I saw the weapon section, I thought they were actually gonna balance weapons.
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Make it 15 v 15
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Make maps wider
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Paratroopers in the air
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Ai need to stay when to told to stay, no distance before canceling order
Thank you for the changes, for fixing Stalingrad assaulter class too, no more white soldier on spring maps
This is the biggest hand rub horseshit too
›Gut the CBT squads
›Now sell genuinely versatile useful premium squads
›Old ones don’t get updated because ))))))))))
Idk. The devs still didnt fix the P-38 bug and now flaks can somehow OHK T-34s so both versions behind this statements are legit for me (money vs. incompetence)
yes except that you have to pay or have tickets to change uniforms
Holy shit germany truely suffers.
Wha?
That much?
On a conquest map it doesn’t make much sense, it’s probably the most balanced map of Berlin, simply because everything is mirrored… yeah I’d rather have a 1:1 ticket ratio there…
And its not like one side or the other in Berlin has some massive advantage either
Both sides can go toe to toe outside of overall population
Even more so thanks to the recent (much needed) BA and semis buff.
With those there’s no excuse to complain about the opposite team stuff anymore. Especially since they’re all unlocked quite early.
I just hope DF will review semis damage. Now they tend to favor power creep, as for example svt40 does 15.8 damage, but svt38 still does 14. Along with g43.
It’s all over the place. But once semis and smgs damage values get (HOPEFULLY) fixed, things should be all good.
the dispertion of LMG like the DT-29 is now horrible, it’s impossible to kill a target at 100m even with bipod without missing 90% of bullet.
Can you fix it back?
MG dispersion when mounted should be next to none across the board tbh
Anything more is ridiculous
Tickets are easiest way to customize stuff, I don’t know how I earn them tbh, but I do, think it via BP
MGs should be on wunderwafe level when mounted and on trash level when not mounted.
Lmao that Flak gun, guy found everyway to defy physics and gravity. Mayhaps trying to get the perfect angle to one shot a T-34-85.
Also, damn that dispersion is horrible, Love all these new bugs that break mechanics and things that worked fine.