Making enlisted a better place 11 (no oficial)

As a user who plays enlisted daily since the closed beta I think there are points or bugs that must be implemented or corrected, since they have been around for a long time and the best thing would be for them to be corrected in future updates

  1. sound of tanks

1.1 tank engine sound

As all players know, the tank engines sound exactly the same in the game, which shouldn’t be, because a t60 makes the same sound as a tiger or IS1. What seems to me a detail that can be improved in a simple way, since darkflow and gaijin collaborate in the game, a library of sounds from the game’s tanks that are also in war thunder could be imported so that they can be added to the game , which would give variety to the game and would give a richer environment in terms of sensations

1.2 Tank cannon sound

There are several tanks that have this problem that even with different guns (for example, t50 and a13) they have the same firing sounds, which could also be imported to each model so that along with the previous point, the gameplay of the infantry and the tanks would feel more in atmosphere and it would show that the game is being polished with each update

  1. weapon

2.1 Incorrect reloads
The reloads of some weapons are not done precisely as they are, for example, the gewer 41 always has the same reload, it puts 10 bullets in the magazine even so only 1 is fired, this can annoy the players and would give a negative point in terms of realism , so its arrangement could make the weapons more enjoyable and give the game a realism score

2.2 with the same point
this is based on a rework of animations of certain weapons that when reloading the character throws the charger to the ground, which is not nice, it is not something necessary but it would be good if that were corrected

2.3 Bipod
the bipods need to be fixed, especially in stalingrad the difficulty to use a light machine gun using the bipod is monstrous, the mechanics need to be fixed

2.4 incorrect animations
Some weapons have an animation when their shot, but in the game they are not done (DP27) or they do it in a rather robotic way (Lewis gun)

this should be corrected too, it is not a priority but it is an element that other games have and this one does not

and as an extra thing not necessary, it would be necessary to create an animation for the bipod, so the player would be clear that it is installed and could use the weapon

or another option would be to disable the aiming of the MGs and facilitate their bipod aiming on surfaces, so the player will be clear that he has the bipod installed and can shoot

  1. Tank and planes
    many players have complained about the damage model of the planes (and some of the tanks), maybe in some way it could be possible to export the damage models, and movement of that game, with the help of war thunder, so situations where a 40mm cannon is not capable of destroying an IL2

or that a tank gets stuck in a tiny trench, some tanks should get stuck but some others get stuck with the smallest details of the trenches, you must stop using the old model of tracks as if they were wheels, the tracks of the tank They work in their entirety, not just forwards and backwards

20 Likes

Bring the plane damage model more inline with Warthunder. Aerial Combat could be so much more fun.

9 Likes

2.2
Some weapons have really absurd “call of duty esque” reload animations, namely the fg42II and the mp43. Instead of securing the half full magazine when switching to another, the soldier merely toss it away like an old banana peel… Soldiers are not stupid “gangsta” or call of duty kids trying to look cool…
It also breaks realism a great deal.

11 Likes

KI glitching trough Ground and Walls everyday… Now in STALiNGRAD.

Airplane Gun under 20mm does no Damage to another Airplanes, Yesterday a IL2 in Moscow eats 1000 !!! Bullets, i was 20meter behind about 2-3 Minutes and see the Impacts.Then i was Empty…

They forgotten that we cant sell our Mortars Flamethrowers Pistols/Revolver Pouches Knifes …

My Top 3.

1 Like

And reload on MP 43 doesnt even make sence. In animation soldier dont even touch mag release and he just dump mag like its AK, its not possible to do with MP 43, as Mag is to deep in mag well.
image

6 Likes

those five bullets that just disappear when reloading your SMLE with 5/10 still loaded

I hope the devs read this thread. All good points. The cosmetics/sounds would deserve an overhaul for overall quality improvement but the mechanics are truly in dire need of being made more accessible.

Personally I don’t know why there isn’t some kind of visual „deploy bipod“ animation so when you go prone and you’re not moving you go automatically into a rested aiming mode. But especially the standing/kneeing resting of guns needs a rework. Right now it’s extremely situational when it works and when it doesn’t…

2 Likes

These things should of been fixed awhile ago such as the bipod and incorrect reloads however they just seem to keep pushing unfinished stuff on top of unfinished stuff instead of polishing and bug fixing.

Its not a very good especially from a development perspective.

2 Likes

Nah … They dont read anything i posted similar topics a 1 year ago with big support of community. DEVs even replied, that they will do something about it, and nothing happened. :frowning:

1 Like

If they don’t really read the stuff on the forums what do they base there changes off Reddit feedback ?

they confirmed that their main feedback is the in-game stats, so it’s more logical to assume that any changes are made just by looking at the stats and not giving a damn about the forum, maybe they read something from reddit, maybe

What a shitty thing to base changes off.

1 Like

Would explain why a lot of the threads people but effort into just seem to be overlooked and ignored. Kind of sad really.

1 Like

Time ago someone asked keofox to do more votes on social networks (poll) to make our voices heard and help development, we are waiting, the only vote was for the motorcycles, which disappeared from tunisia because no one uses them

What ashame. Developers really need to engage with the community, do polls and make changes based on feedback instead of just looking at stats or there will be no community left if a development team just keeps making bad changes and don’t over all listen too the good suggestions that the community make.

2 Likes

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