- I think Anti-tank weapons were not as effective as they should have been in combat. They can’t damage enemies behind cover and enemies inside houses like they can penetrate tank armor.
- We are even more looking forward to the final transformation and ultimate skills in the final upgrade of the squad. However, over time these contents have not been completed, and the development team seems to focus on the new content and ignore the unfinished content.
- The performance of some arms is no different between expert teams and foreign aid other teams, except for engineers and messengers.
can the rest of the arms also have some special abilities in their own exclusive squads In the future? - Some arms are dispensable in battle, and their functions are not necessary.
For example:
Anti-tank gunners, we have many ways to destroy tanks, and anti-tank gunners are not very good at other things.
Fighter pilots, which are primarily used to gain air supremacy, spend more time in mid-air dogfights but gain little in the way of results.
i like the idea of having “wall penetrating anti-tank weapons” is a great idea
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this was done to prevent people from spamming AT launchers. People already spam det packs so I don’t see the issue. Panzerfausts were routinely used against structures and the like.
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Veterancy is probably coming, they’re just trying to find a way to implement it with the least amount of crying. This past year of OBT has taught them how we will cry about nearly everything.
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See above. The little asymmetrical balance we do have is a constant bitched about. (see PPD/PPSH) It’s much easier to copy and paste stats because it ruffles less feathers of the bean counters.
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I agree I think dogfighting should be incentivized more. Too many times have I seen both sides with bombers up just farming kills.
Maybe a downed plane should briefly reveal enemy positions or drop ammo/repair kit, even an xp bonus for ‘free skies’ both air/infantry can get an xp boost if they keep the skies free.
I still think you should be able to resupply medkits, or atleast loot dead players for explosives/medkits