Make shotguns usable, or at least remove them from the bronce weapon supply order rotation

The only thing more annoying that knowing that we used to have well implemented double barrel shotgun than then got nerfed to oblivion, to the point only new players trying them for the first time use them, is that they throw that fact on your face when getting weapons with bronce orders, I rather get a grenade or a medkit than a shotgun. At least the other two are useful.

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Mmmh. A fully levelled shotgun is still exceptionally deadly…
And frankly if you want grenades or medkits… Well they are in a different tab entirely so if you seek those easy 🤷

So far the both double barrel shotguns lack t hg e fire power to drop a few past knife range, so I fail to see how the max out versions would be any different. They still lack of any serious fire power and get bested at every range by bolt action rifles.

And the point is that bronce orders should give anything useful, and shotguns in its current state aren’t useful.

Yes there’s also another perverse effect to this: the higher lvl you are in the campaign you play, the harder it gets to get the weapons you want from the “gacha” random weapon drop using bronze orders. Because the higher you are, the more different weapons get added to the draw pool.

Wich brings me to suggest about safekeeping all your silver weapon orders for very late unlocks, as they will be much more difficult to obtain.

I agree on the chance to get what we want as we level up.
But, I have to disagree on the overall savings on silver orders.

Silver orders shall be used to upgrade vehicles, imo, even if they only give marginal gains, it’s by far better to use them instead of gold.

As last week proved me, I gather almost 200 weapon and soldiers bronze orders. The influx of them its simply too much (if the player is good enough in battles) and we will get what we want and hopefully fully upgraded soon enough.

Weapons don’t take space, as we play, we will get what we want sooner or latter.

As for vehicles upgrades, either gold or silver, so I rather use silver orders on them than a random star on the weapon I could easily get sooner or latter with free bronze ones.

Mmmh you are “also” correct.

But you and me are a different kind of player: we play alot (too much). That is not the case for everyone, so even if we don’t really need to save silver since we have more bronze than we know what to do with, other more casual players might lack those and find that tedious… As such it’s better for them to keep silver for the weapons they actually want than for vehicles :thinking:

This is absolutely false. I find myself constantly amazed at just how far the range is with the shotties. I’ve killed guys at stupid distances with them…

Unless they changed them again, after the nerf, it pretty much was unable to drop anything past point blank range.

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The shotguns are a literal steaming pile of garbage. Sure, you might be able to kill someone at… a very close mid-range, but you’ll need 2 well placed shots to maybe take someone down that’s at full health. Otherwise, you need to be very close for a shotgun to do anything. If your using a double barrel like on Moscow, the effective range is such shit that your literally better off using a knife and running through the enemy. Because by the time you’ve fired off 2 shots and maybe killed one guy, the enemy will have killed you while your reloading, or god forbid - during the time it takes to simply swap your weapon.

Maybe if I was certain a well placed shot would down someone then I would use shotguns more often. But it’s a coinflip if the spread will even hit your target, much less deal good damage. Literally any other weapon is more reliable than a shotgun on a good day, and that’s fucking sad.

The fact the developers still haven’t fixed shotguns after nerfing them into the ground is one of the things that annoys me the most.

They balanced the Toz-B and Drilling like they were a tube-fed shotgun like the Winchester, which holds multiple rounds (7-8?). Except they aren’t - they are higher gauge and only have 2 shots. Shotguns should absolutely be doing more damage than they do. What, do the developers think people used birdshot (which is more lethal IRL than the devs seem to think) against human targets? It’s ridiculously easy to make a slug, and shotguns IRL can reliably hit out to 100-150 yards with a slug. You don’t need fancy gear. You don’t need a fancy shotgun. You can buy a cheap-ass Mossberg 500 or god forbid, a double barrel 12 gauge ye’olde break action shotgun and still hit 100-150 yards and KILL the target your aiming for. People have used shotguns to kill full grown deer and other game. It’s not something that should be good only at knife-fighting range.

Urg, sorry for the rant. The state of shotguns in the game just makes me mad. They were already a niche weapon, but I loved taking them on my assault squad as a secondary weapon. I just don’t understand what the developers were thinking when they made the change, and I wish they would say something about it rather than just remaining radio silent. :frowning:

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Well, yeah, who expects to one-shot someone at distance with a shotgun? First shot downs, second kills.

Ah. By 2 shots, I meant 2 shots to incapacitate if someone’s at full health and more than a hair’s breadth away. After someone’s been incapacitated it’s fairly easy to go over and bash them. The words were fueled by my ever flowing disappointment in regards to shotguns so I didn’t think to go back and check for mistakes when I posted. :<

I’m not a bad aimer by any means either. I can snapshot people at range via headshot, repeatedly in quick succession under fire. So it’s not an issue of my aim being off with the shotgun. It’s just felt incredibly bad and inconsistent ever since it got nerfed. Before the nerf they felt perfect. Certainly not as mind-bogglingly good as the PPD by any means.

Shotguns should be the most terrifying non-automatic weapon in-game, within 30-40 yards; I have seen first-hand what buckshot does to the human body, and it is far worse than rifle rounds. Buckshot can and will blow hunks of internal organs right out of your body and spatter it everywhere. As you said, slugs are absolutely deadly well past 100 yards, as well. Not as gruesome up-close as buckshot, but still 100% deadly. Shotguns, as it stands, are a complete joke!

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Unless your upgraded plane is slower than stock one, as we found out :sweat_smile:

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I wouldn’t mind a buff to shotguns, but I find the american one in Normandy to be still very good indoor thanks to the 6 rounds magazine. It works amazingly in “around the corner” engagements (doors, stairs, narrow corridors) where enemies are more likely to pop out one at a time.

It’s still anemic in comparison to what it should be; I have seen Germans survive point-blank shots to the torso with the shotgun. Jerry should’ve been all over the wall behind him.