Make LMGs more usable

At low BR, SMGs rule the game. LMGs like the MG13 and Madsen have smaller mags, slower ADS, and slower sprint speed, so they’re way less flexible. Even when used for holding angles, their low ammo capacity makes them far less effective than SMGs.

So I suggest increasing their ADS and sprint speed to enrich the gameplay experience with each weapon type and allow them to better compete with SMGs.

20-25 round LMG:

Should be 65% sprint speed and 0.5 ADS speed. This is the baseline. Anything lower should be brought up to this level, and anything higher should stay as is.

30 round LMG:

Should be 60% sprint speed and 0.45 ADS speed. Same as above.


Should the sprint speed and ADS speed of 20-25 round LMGs be increased?
  • Yes
  • No
0 voters
Should the sprint speed and ADS speed of 30 round LMGs be increased?
  • Yes
  • No
0 voters
1 Like

yes, however the main reasons mg’s suffer is the movement dispersion spread penalty.

2 Likes

Terrible idea. Effectively transforming MGs into smgs V2.

1 Like

Nah, i think lmgs are fine, good for far-mid distance, but still usable in close distance, they need just better bipod system

2 Likes

Yes, your post has already been forwarded. hope the adjustments you and I suggested can be implemented together.

1 Like

I can’t even be bothered to argue with someone who thinks the AVS‑36 and AVT‑40 should be deleted :joy_cat:

3 Likes

I agree with this, I think there perfectly fine, although I would say they’re alright at close range.

1 Like

Movement dispersion is the real deal breaker for LMGs, speed as a limitation makes sense at least.

1 Like

I dons see the problems with LMG;S they very often still kick ass!

1 Like

RAgE!:raised_hand: :sob: :raised_back_of_hand: :raised_hand::sob::raised_back_of_hand::raised_hand::sob::raised_back_of_hand::raised_hand::sob::raised_back_of_hand::raised_hand: :crazy_face::raised_back_of_hand::raised_hand: :sob::raised_back_of_hand::raised_hand::sob::raised_back_of_hand::raised_hand::sob::raised_back_of_hand:.

The real problem is BRII SMGs being too good
These MG may not held back a assaulter squad, but they can definitely stop a rifleman squad