Make it so that the targets at the firing range fall over after taking a normal amount of damage to kill a person

Basically what the title says. It would be a nice quality of life addition for testing out weapons in the firing range if they fell over or broke when they took enough damage to kill a player. Maybe you could hit a button off to the side to reset them, or they could just reset automatically after 30 seconds or so.

4 Likes

Just add ai that walks in random directions in the firing range. Also the tanks could circle around the map and ai planes should fly in the sky