[Make “Big Action” an official game mode]
Big action is an unofficial gamemode by TommyZZM, it uses the huge map of all the battle of moscow maps to create a battle at scale. it introduces new cool concepts like buildable artillery or airports for planes.
In this game mode you really feel the strenghts of enlisted as a game and it is a lot of fun. At some parts it’s rough around the edges but i think that if it were implemented as the “realistic” gamemode counterpart of war thunder that it would fit this role well because the current squads gamemode is very fast paced, rather cramped, contains pen, hit and lead markers which all make it very arcade like.
It would be a great gamemode as well to implement theathers as larger maps to play on.
Sorry for keeping this rather short!
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Absolutely and honestly doing this might bring a new life to rider sqauds with the need to cross more distance on groud and possibly making the rider sqaud slightly bigger and adding jeep/kubels armed with machine guns to the rider sqaud finally, it might also make sense to add the opelblitz’s either in the map or as a foldered apc for Germany that also functions as a dedicated shuttle for troops. Great idea though idk about removing lead indicators for planes, most players struggle even with the lead marker but i agree on removing the pen indicator.
If you ever played war thunder you’ll know that you’ll develop a feeling as where to lead. Lead markers make AA stupid OP against planes and almost works as some sort of radar. I also don’t like how if you missed a pass on an energy and he got on your rear even from far away he now just has to line up to the circle and click, at least in war thunder you can pull all these defensive maneuvers.
Yes, I love that mod.
For me, only thing that felt bad, particularly in Big Action, are the tank assists. With a precise red marker on an enemy tank, and the colored pen assist, it’s easy to hit an enemy tank even if it’s behind vegetation and you can’t see it - with greater sightlines it becomes more problematic. While I would like taking vehicle assists off, it might be unfriendly for new players. Also we can’t adjust tank sight distance like in WT.
So I would support a middle ground: imprecise tank markers like in WT RB scouting, and reducing the distance at which the hit assist becomes colored for pen. Reducing distance might also work well for aircraft, for the aim lead marker. (I have no hope of any of these ever happening)
i think it’s a great thing that vehicles in enlisted have a somewhat realistic sight and that it cannot be changed or cheesed, i always hated in war thunder how every tank had a generic sight and how players could use gun barrel sight. I think pen markers should go fully and that marked tanks in that gamemode should kinda dance around in a 20m radius to still let people know you spotted the tank. The pen marker and the spot mechanic made it hard to keep an ambush position because if marked you would surely be found by the pen marker.
By removing the hit assist people would actually have to start to think for themselves of where to lead and how much to compensate for drop because now tank fights are barely tank fights and just point and click adventures.
Enlisted really needs a massive 50v50 gamemode across a map measured in kilometers, tanks like the Hellcat might finally see a purpose
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