Build AT gun, get pushed hard because German team has fear of cap circle.
Russians pass up the AT gun without destroying it. I can no longer build AT guns because it’s now sitting in the grey zone.
Build AT gun, get pushed hard because German team has fear of cap circle.
Russians pass up the AT gun without destroying it. I can no longer build AT guns because it’s now sitting in the grey zone.
Surely some enterprising Russian player will deconstruct it within a minute or two of the point being lost? Maybe that’s a Moscow thing but in Normandy everybody is very keen on destroying enemy equipment
That being said, I’m in favour of destroying a weapon when you create a new one. Engineers aren’t exactly highly rewarded at the moment so they could do with more incentives
Absolutely. Honestly, any engineer structure you build should be able to replace old ones when you set them down, you’re already visually notified you’re replacing them with the spawn point and ammo box, so why shouldn’t you be able to do so with everything else?
You’re spending the resources and time to do so, so there’s hardly a balance concern when you need to set up fortifications or weapons at a new location.
I was surprised myself. It was on the main drag to the next objective too so infantry and tanks walked right past it.
Any engineer items that get zorbed into the grey zone should deconstruct IMO.
Really, they should have implemented this for every single engineer construct. It is such a no-brainer.
They didnt mention in the patch notes but ammo boxes has the same function as Spawn Points. Machinegun nest and everything else should be too
I played this match post patch.