Make AI Interact with medkit box when out of combat

Oh no the logic has been use on the stuff I care, it won’t work now. Anyone who object me is irrational lol.

You didn’t adequately explain the correlation, therefor your logic fails.

Thank you though for admitting that your chosen form of argument was personally directed, I thought about calling that out originally, but I had enough class not to. I was proven right in the end, anyway.

This only makes you look less rational. The mental gymnastics are impressive.

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I see you are having the same discussions on different posts aswell.

You are arguing for the sake of arguing mate.

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Sure, not agreeing with you is arguing for the sake of arguing you are definitely right.

Damn, I love this—it should’ve been done ages ago.
Shame DF used to ask players how to improve the medic class.

Right now, the AI won’t even bother healing or reloading quickly when they’re safe or moving in non-combat. It’s already infuriating every time you switch to a teammate.
And now the AI can’t even pick up med kits on their own? That should be basic functionality!

Oh, I get it. DF must be afraid some clueless players will abuse it to farm points.
But honestly, even if they drop a bunch around players, they probably wouldn’t get that many points anyway.
They’re definitely using that as an excuse to avoid giving out those 200 automatic score points.

Bots in general need to be totally reworked, i only had a couple moments where they were really usefull and u kinda gotta learn how to use em properly, mainly ‘‘close’’ and ‘‘agressive’’ is the tactic i most use, u walk a little, pause, let em aim, walk a little more, let em aim, if u just go straight to combat they’re most likely to get shot before even reaching there and since they’re following you they wont shoot back so its an easy kill for the enemy.

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The thing is, they’re so slow. It’s like my speed boost abilities don’t even affect them at all. They can’t keep up with me when sprinting. A lot of the time they’re just like my stand-in characters — when one dies, the soul just moves to the next body. I run a little, and they just lag straight behind me. It’s really annoying.

I’d push the restriction further, no farther then 5-10m and within your sight line preferably, as well as exclusively and only when there is ZERO combat near you (50m). Never going into another room, or into open artillery.