Lock Assault Captured Objectives

Like the title says, an objective should be locked for a certain time frame if it’s captured (will need balancing and testing) but an initial lock of 30 to 60 seconds would help balance the mode a bit more.

Currently, it’s a constant state of the forces needing to capture one objective, then the Russians rotating over to the second objective, but the Germans only need to defend one objective with the entire team to win.

i would say 30-60 seconds is too long how about 10-20 seconds instead?

That could work, again it all comes down to trial and error but right now assault is a bit out of balance since the Germans can just focus on one objective but the Russians need to split the forces.

At least with some sort of delay, it would at least give the Russians some time to split off to the other objective without constantly capturing the other and restarting the cycle.

yeah assault is a bit unfun if you don’t have a coordinated team

We could have more objectives, 3-4, each site gets locked with capture. That should split the team up.

1 Like

Yeah, that’d actually be really cool if they implemented it where it permanently or temporarily (~2-5 minutes) got captured but there’s more objectives.

I want a mode like that with spawn tickets for both teams, domination style