Loading EMPTY magazines

Seriously, can devs not add this to the priority bug fix list? Every game it happens at least once and always at a terrible time.

After that please figure out why ALL of my soldiers with a second slot ALWAYS start with their secondary weapon? AT, Guerillas, Radiomen…even Engineers with their hammer.

Please and Thank You.

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you’re supposed to use magazines that have bullets in them

Tell the devs that…I even manage to swap an empty mag on my first swap…that shouldn’t even be possible because the soldier wouldn’t have one yet.

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When ever I get shot down and jump from the plane, my landing soldier always has his AP mine in his hand as his first weapon. Who the hell would draw an AP mine as your first weapon? :rofl: On rare occasion, they might have their pistol, but NEVER their main weapon.

I have rifle squads that have a bolt action as main and semi auto as back up, and when I switch they almost always have their semi auto’s first.

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My german fighter pilot, one Mr. “Grey Death,” the whole time he’s flying has “press 6 to switch to tnt exploder” text on screen.

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Love it, because meanwhile half the time, I press 6 to pull out the TNT, but instead it wants to only pull out the tnt exploder, and I die after the 5th click/press actually makes him realize “Ahhhh right, I gotta throw it first!”

“throw” is an overstatement haha. “Oh right, i gotta limp-wrist it onto my own foot”

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I hope they fix the throwing mechanics at some point. If there’s a window in front of you? Nah, aim doesn’t matter, landing at your foot.

TNT? Yeah you better be close enough to lick the bare rust of the tank tracks or it’s gonna be the equivalent of dropping it straight onto the floor. As an added “Eat shit” we’re gonna make it so that your guy takes his sweet time pulling the box he just had in his hand, let him fumble with it, and then very slowly press the plunger down.

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