atm players who have respawned on rally point have spawn protection for ~5 sec, they are invincible. That is good mechanic tho, but sometimes if the rally point is placed, lets say, inside a building, you see how tons of immortal zergs coming out of that building and you can kill them
So i`d suggest 2 ways to make it better a little:
- Disable spawn protection after 1st shot: if you need to take a cover, you have 5 sec to do it, if you decide to fight, you have 1st shot advantage
- Change hitmarker color when you hit a player under spawn protection (it will reduce amount of complains about cheaters, immortal players, bad hitreg and so on)