Limited aiming range while bipoded

While you bipod (mount) your gun it can move only as far as bipod allows it. If you want to move it further you have to dismount and then turn. In my opinion it’s too clumsy to work well.
I want to suggest mechanic simmilar to what H&G has. So you can aim outside of allowed by bipod range, but you don’t have bonus for being bipoded.



Situation from 2nd picture is currently impossible to achive in enlisted.
It’s realy nice mechanic in my opinion and should be implemented as quality of life feature.

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I like the idea of the first picture but second picture shows it unrealistically high
maybe make it lower a bit

Damn, the graphics of H&G hasnt changed after 3 years since I left that pile of s, ew…

But talking about bipods, I personally think that the range should be increased a bit, but not like in H&G.

3 Likes

1st picture is not the idea, it’s bipoded gun as comparason.

Why? I can point my gun that high with no problem.

Yes, it should be increased.
No, 2nd picture doesn’t show bipoded gun, at least not in the full meaning.
It’s gun that is bipoded but bipod is not touching the ground so it behaves like unbipoded. So I don’t have to manually dismount and mount each time I see an enemy 0.1 mm on the left of my aiming range.

I play on the lowest graphics settings but I guess it looks more or less the same on high.

Bipods definitely need that just for how buggy their placement is. There isn’t even a guarantee you’ll even be able to move your gun at all.

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