Levels in the renewed Enlisted

You may read the topic.

if its like that, I do agree
but for what Ive seen so far we all have reasons and details at least while we are not attacking each other

I am always reading. it seems you put out the view like

HeY guYS lets DO ARCADE game. BF and COD players will surely pay for it then”

3 Likes

so after they posted the news, only 85 people came to forum and liked the post. i one week of datamining i captured 300,000 unique players that have played at least one battle.

even if there is 10x more people you wouldnt even get 1% of players.

so either majority of players loves the changes or they dont care either way.

wont check the forum. thats right.
we all dont know their minds tho

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this is something that has lasted for months, not just this topic.
there are people who want more human players in matches and more balanced weapons → cause this is game multiplayer game and not single or coop game
and there are players who want HA even if it means game becoming PVE

there was not a single player that provided even remotely useful suggestion that would fix problems in game while “keeping current HA”.

even made this topic

and to quote myself

were there suggestions? yes.
were they good? no. simply most had some critical flaw. people insisted that it is possible, but couldnt even remotely provide framework on how it is possible. asked for basic algorithm and napkin math about estimation of playerbase needed for that algorithm. nobody provided anything remotely useful. people have their demands and they want it no matter how they get it.

i agree that they wont check forum. but you know when they check it? when they are pissed about something. there were few players who joined forum for first time they heard the news. if you check likes on that post above, you will see mostly players who dont participate on forum or were freshly joined.

so overall majority of players either likes it or simply doesnt care. there would be bigger backlash if this was majorly unpopular move.

btw latest suggestion on how to keep HA

look at latest “HA” suggestion. this would make so many hard rules that you would get thousands of queues every few minutes. in a game that has problem with 6 queues. not to mention matches wouldnt be HA.

yeah, I was excited about the merge and be optimistic with the soft rule untill I see this broken sheet.
we did achieved somekind of agreement before, I leave comments again because I saw the thing is gonna to mess up again.

that’s the right way to think. it shows respect even if you dont agree with someone

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you are taking things out of context

the suggestion was based outside of HA, not within HA, because that is what you asked for

You are the one who said it would be HA to have BA throught the entire war, and I agree, but then you support the BR system that segregates things such as BA since there will be far less BA use in the new BR system at the high tier than there is now in the current game, and that will be the fault of the BR system, and you don’t seem to care about that

also the queue is not a problem now

nor would it be with more choices given to the players

players would just end up in the matches they want

opposed to the BR system choosing to put them in places they don’t want to be with BR tiers they don’t agree with

if they are prepared to break the entire game for this BR system, then at least do it properly and give players the choices and control of what matches they go into

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Did I offend you or something with that? It’s been hours and you keep bringing it up, lol

i am not showing respect to people who dont show exact solution to HA problem after months of discussion that are still whining about HA even after devs announced soft HA rule. it is ok if they ask devs how exactly they plan on to implement it and if the solution is bad then they raise shit on forum, but they are not doing that. they are whining about how new update will destroy the game, that BR is shit cause in WT is shit (btw in WoWs it was great), that we need to keep HA at all costs (i guess by that they mean campaigns and seal clubbing).

it seems that sarcasm doesnt translate well in forum… i was just making analogous requests to what you were making with i hate flamethrowers reference. if there is game balance problem, devs then need to fix that. it happened many times before (just look at explosion pack and WP).

yes BA were throughout the war. but you know what is the problem with it? cause squads were equipped with 8-9 BA, 1 machine gunner with LMG and assistant gunner that had pistol and one squad commander with smg/AR. when this game started having imaginary squads equipped with 4 stg44/fedorovand rest of the squad equipped with fg42/avs/m2, then game stops being HA and is just another shooter. and cause we dont have HA anymore, then why dont we have game balance?

idk how you justify that queue is not a problem now. bots fill 30% of match without deserters (deserters make only 10% of total for grand total of 40% in crossplay on). not to mention empty queues on some campaigns and playerbase disparity between sides that reaches 2:1 in some campaigns.

i agree that there needs to be some kind of map/mode selection. uptiering is not a big problem as long as it is kept in certain range. still ±MM is better than unrestricted seal clubbing we have now.

and i agree with that. just that they cant implement this as a hard rule, but they can implement this as soft veto rule. you simply choose modes/maps that you dont want to play, then when 20 players are matched MM removes most hated maps/modes and chooses one map from least hated maps. will it still happen that you get map that you dont want? yes, but at least majority of players will want to play that map.

No, it was actually your best suggestion.

i gotta say one thing.

kinda unrelated, but at the same time not.

from what everyone can gather, you don’t know what you are talking about.

i mean, you kinda do, because i do agree that there aren’t many people for HA and the solutions that have been proposed are arguable or vagues at best.
like, i do agree that HA is a bit of a hole in the water for the moment being, and should come with a proper solution rather than different ideas.

yet you refuse to understand why there has been so many ideas, and the reason why some look disconnected to others despite claiming the same principle.
like, you don’t even try to understand why those have been made in the first place.
because let me tell you, the reason why so many HA looks disconnected, it’s because people tries with their own idea every time.

and at no point people can brainstorm or gather their own idea because of people like you just shitting on any idea giving either no solutions or thinking at all. just there to say " no it wont work " and stuff like that.

which it’s fair enough, but i find it odd that you attack everyone else who thinks differently. as correct me if i’m wrong, but you started the conversation to begin with.

on the other hand, i do agree with you that people aren’t really connected and most of the times gives half baked suggestions for it.

and for the last time, telling others to go to customs is barely a suggestion nor helpful at all.
you don’t exactely know how customs works. and you have proven multiple times that you don’t know how customs works just to hide behind your pity exscuse of " not my problem, hence i don’t care ".

that quite doesn’t work like that. because you are just aiding their quest in doing the opposite and argue even more.
beside, doesn’t feel like really genuine.
as i would like to remind you that customs are half baked. and you seems to not have the precise idea on how messed up customs are.

sure, you can counter argue with the numbers “issue” but as much you can’t prove your numbers and i can’t prove “”“mines”"". it’s just a pointless bickery.
you’re not actually interested in improving the situations. you’re just brining fire to the already burning situation.

which i’m not entirely sure why you suggest things that both don’t work, nor have a clue how those in reality works.

don’t get me wrong, i’m of the same idea of having to bring results and actually do something in backing up own arguments.

for example gather a large playerbase with significant numbets to even remotely prove a point. same goes for my pves.

but at the same time, you’re not helping.
you think you do, but you aren’t.

so, for the love of god, stop throwing customs buzzword just for the same of " argument " ( which it ain’t one in the first place because of how flawed it is )

because for the last time, customs do not allow you to have historical games.
granted, with the new welcoming changes you might, but you will definitely end up being stucked having to switch lobbies, having to wait 60 seconds each time, make sure you have the right equipment and what not.

which it’s why people asked for a " realism " second matchmaker similar to war thunder.

as much as i agree with you in certain areas and points, you’re not really putting your self in the opposition and truly think of a solution to end their points and put an end to this very problem.

and i hope to conclude with this pointless HA thread going on,

@Barendd1974 @san1tater @Zepuoj

as much i agree more or less with you guys, Uncle T is right on one thing ( actually, a couple ).

you can’t really expect HA to totally work because of balance, while having different ideas no clear objective beside " HA wonder " nor " many people " despite no concrete evidences.

i do respect it, as i’m all for making enlisted a better place for majority of the people, it would be the right time to create an HA thread of it’s own, work from the beginning, find some people that agrees and above all, pull some numbers with the tools that we have.

coordination is essential. and above all, use custom games despite the halfbaked statuts it’s currently in, suggest more changes on how to enhance it to allow more HA customs and once everything has been setted up with concrete evidences to show, push it for a 2nd matchmaker for the base game OUTSIDE customs.

we can’t just keep going to whine about stuff that should or shouldnt’ be there.

as much i want to help, i’m currently busy just doing that, but for pves.

personally, i believe HA can only be reached behind PVES. as the problem that i faced majority of the time, the issue behind HA are the players that are not there for HA.

hence, against bots it’s more duable.
and perhaps i can land some help with HA mods, but behind that, it’s all in your hands.

as they say, god didn’t made the world in all one day. which it’s a long process and requires time and alot of effort. which i’m sorry to say, but if you are not willing to invest at least a portion of it INTO it. i’m afraid we’ll get no where.

just like we are currently doing.

TLDR; uncle t is right on certain things, and not so much on others. just as everyone.
but not doing much beside " no to x yes to y. or you must go in customs " hardly works for anyone.

community efforts makes changes. not singular individuals or rants on a forum.

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None of the “ideas” we have here arent new in anykind, infact they are the exact same “ideas” that has been presented in previous topics more than once.
And they have been explained to detail why they aint working in the upcoming br matchmake.

Doesnt exactly change the fact that even in current setup it is possible to gather like minded people to play in custom games with rules all abide to.
If not, then there apparently isnt enough ppl intrested HA.

Quite opposite, im more than certain the upcoming matchmake is the right way to go for the game, disregarding any HA ( Like there was any to start with ) for balance.

Depends which opinion you share, as said numerous times Im more than willing to sacrifice all non existent HA for favor of balanced & populated games.

With minor coordination it would work now and most likely works even better once they give the tools to work with customs.
Which is pretty much what they promised.

Please do explain me how its impossible to gather the like minded people in current state to play by set rules all abide to ?

Which is quite pointless, I could also ask for matchmake that lets people use only flamethrowers or spades.
And its not any different request than separate HA matchmake.
Point being if the devs goal is to merge all campaigns for 1 matchmake its quite pointless to create different matchmake for all the different minorities such as HA, flamethrowers or spades.

as mentioned, i think there’s only room for improvement.

and they do work just fine in the new merge matchmaker.

once again, just like war thunder.

because once again you aren’t thinking straight.

the main reason why you can’t really gather people it’s because

A, customs are bad in their own rights
B, it requires people to have unlocked stuff.
B2, which to the B issue, mods would have allowed to make custom loadouts where the issue would have been fixed., yet, custom games do not allow custom profiles to be used by players. only bots profiles are accepted. profiled from past events are accepted, but not the custom ones made by players. hence, kinda defeat the purposes or the ability.
C, it can’t prevent from people like you to join.
D. Exps restrictions

i do believe there’s somewhat interest in HA, it’s just there’s no support from officials to allow even the basic moderation / tools. and hence, almost no one shows up and dive further in the idea of HA given the not so much prospery attitudes shown on the forum.

starting from the editor.

it’s a good thing that they actually made the equipment selector to make custom matches simpler, but i speculate that it’s going to be clunky and not ideal either.

because once again, custom does not allow an easy flow. like, people can’t change the equipment on the get go.

and i believe it’s going to be even somewhat worse as i don’t think it can be integrated with mods.

you have to select it from the custom games.

you got that wrong.
i wasn’t mentioning the HA in the casual merge. because again, that’s casual.

where theres like, no sacrified needed for anything.

it’s almost as if you’re closed minded.
but that’s a you thing and your opinion only.

what matters for the argument at hand, both can cohexists perfectly fine to include more people.

and to think people though crossplay was a mistake.
yet, here we are.

Wrong.
unfortunately, it’s not enough.
it is certainly a great start that i don’t see many people thanking the devs for, ( not even from the individuals above )

well, just like HLL ( yet, both games are different ) on the top of my head, you can bring HA through if there’s actual support and the right enivorement. meaning, make 2 matchmaker, one with realism where there are some limitations ( or essentially, merge all together the campaigns into one line for each faction and define the weapons by year ) and the other arcade.

it wouldn’t be really that difficult to main as the "historical " was only one, and there are planty of sourches out there describing how it was.

it does not " hurt " anyone or waste anything.

so both parties can cohexist and have their own place. which it’s what matters.

i don’t see why X should have their own place, but not Y.

as after all, the HA argument is not completely " insane " because this game was advertised as one.

on that, mods and customs are the right way. because HA is completly something different.

which, i start to question what do you know about HA at all.
it gives the impression that you know nothing of the kind yet reject it.
and it’s quite… ironic.

yeah, just as it’s so idiotic that we started from 6 matchmaker to only technically 4 based per faction / nation.

i don’t see how reduce it from 6 to 2 it’s worse or damageing from 1.

after all, you said it, more people play the arcade.
then let the second group play on the 2nd type.

just like war thunder once again.
( i know, we don’t have precisely the same numbers )

but from what i recall, simulators are a thing, and don’t get often played. but the option is there for those who wants it.

no matter how you feel or what you believe.

( regarding my position on the matter )
HA should be through pves.
matter of fact, i believe that’s where HA should go. but that’s my personal opinion.
easier to maintain, easier to do, and that’s probably the closest thing you can get without much effort.
but i don’t mind nor see why we can’t have a 2nd matchmaker based on historical settings with either a different tech tree or outright the same with locked stuff.

after all, it’s based on the players whether what he wants to play, or not.
makes no differences to anyone. as i have yet to understand a reasonable explanation on why this shouldn’t be the case.

played by no one? so what.
with the same logic, half of the equipment in the game or outright customs shouldn’t exist or never have been created.

3 Likes

Sure, shitposting same “idea” all over again that has been explained to detail why its not working isnt exactly improvement of anykind.

locking equipment to certain maps ? Why merge at all then.

Never said its perfect

So this entire HA community is at level 10 or what ?

Sure it takes time & effort to make “HA” squad but not exactly impossible.

Well you can always put the password, sure if I recall it requires premium or what ever. But considering these earlier “suggestions” how HA attracts warhammer nerds with 35bucks minions the minor price shouldnt be a problem.

Currently there to prevent bot farming.

Well as said with some coordination you can do it now, never said its easy but doable.
Just like in numerous other games this has been done before.

If theres not enough intrested players to fill even one 10v10 HA game I hardly believe its justified to ask for own matchmake.

Again, the “suggestion” of locking equipments to maps to keep some sort of HA.
is technically same as keeping the game as it is.
There are fairly few equipments that could travel across different maps because they appear in different campaigns.
So yeah, I dont see anyway how the “HA” could remain with the new matchmake.

No idea what your after here as HLL never had matchmake far as I remember.
If you are yet again saying HA games cant be created because theres no mod to force people for certain equipment, thats problem with your HA community then. Not the game.
This has been done quadrubblethrillionmillionten times in past in games that did not have lets say competive mode yet created. People made rules, they abided to the rules because thats what they wanted to play.
If this HA community doesnt have
a) Enough people intrested of it, why even bother to ask for matchmake ?
b) Incapable to know what HA means while asking for HA aka choosing wrong equipment to said games.
c) unable to abide rules

Then the problem definitely aint the game.

Like we currently have ? Somewhat distantly “HA” timeline setup that works so well that fair share of moscow games are absolute bot games since no one is intrested to fight with inferior equipment as german as well as grind for months before they get a decent tools ?

Probably because devs have chosen the direction of the game, merge the campaigns, merge the playerbase.
So HA, Flamethrower only, spades only, only driving cars and what else doesnt exactly fit to that equation as separate matchmake.

Well I grant that there were some shady ass marketing. Eitherway they were removed quite some time ago and thus its quite irrelevant to point out what the game was 3 years ago.

Not really, its a game mode just as spades only.
Why is this HA anymore important than spades only ? Considering the fact that neither one is fit for new upcoming matchmake.

That it doesnt exist in the game.

You may explain your vision of HA, since theres plenty of the variations I honestly cant know which one is yours.

You just dont get the point do you ? Devs chose the direction where the core game is going it is simple as that.
Unify the matchmake & Playerbase.
To this equation separate matchmake for ponies, HA, spades only, prone only moving and what else mod simply doesnt fit.
It really is that simple.

Il just throw assumption as ive got no intrest to fact check.
War thunder has quite alot bigger playerbase.
So they dont exactly have the issue of enlisted.

Hmm let me think, probably because devs chose to merge campaigns to unify playerbase to get populated & more balanced games.
Somehow another matchmake that again separates the playerbase doesnt make any sense.
Or if theres not enough HA players to fill even one custom games then why make it at all ?
Like why devs should spend a second of theyr time to make a separate matchmake for people that cant make a single 10v10 game in customs ?

1 Like

except, it is.

i could and probably should start a thread to think about every detail and make it more interesting for the gameplay side.

it’s just that apparently no one have done that before nor i really have time. or interest.
i’m more focused on my pves. i’ll might properly do something about it in the future.

because that’s the main reason of realism. the reason of the second matchmaker.

being different from the arcady stuff.
and get to play for what enlisted was advertised for.

never addressed it’s issue either.

you forget that making HA loadout is quite the challenge both when grinding because you are forced to fight opponents who does not really have the same goal as you.

sure, you insert your cheap argument on how it’s the HA fault but they never asked it in the first place.
second, majority of weapons that would be considered historical accurate are at high tier / dispered across 4 campaigns if we take into account the 4 different campaign.

the merge would facilitate that and remove the reused / recycled gap content that are present in all campaigns ( such as the mp40, the g43 etc )

that’s the main reason.

i can’t really say i’m surprised by your answer, because you don’t actually think about you say.

i actually believe you have no idea what HA is supposed to be. nor what really happened. ( or even read a book about what happened or how the war was fought with that weapons )

which it’s fine, but don’t clash against it if you don’t even know what it’s about.

true.

but at the same time, it would have been much simpler if they would have made at least the custom profile works ( and it doesn’t even take much, since the entities.blk do works, but only locally. and TommyZMM ( one among the most experienced modders of this game found out that it can be solved with one line. yet nothing has been done about it )

i suppose that’s a valid point.

but, it has to do more to the fact that you need coordination ( hoping that all players are available for that time enstablished for the hosting ), time zones, Ping due to people being from different places and what not.

i tried to host stuff in the past, it’s more tidieos. which can be simplified by a matchmaker dedicated for it.
as it would allow other people as well to join without needing a password.
like, easier to join at any moment without having to wait for the host as well.
etc.

even if the lobby is full, you still have restrictions.

so, other people must go through hussles just because it’s their problem?
and, it’s fine because it does not affect you.

got it.

i guess fair enough, but at the same time, i don’t see why it should be that difficult when in reality, it shouldn’t. nor would it be if someone putted more effort to it.

maybe i’m getting impatient. that’s all.
but for unrelated reasons to HA.

as for the point, even with coordination, if you do not have official support it’s just tedious and time consuming. when it would be simplified by a similar matchmaker with 1 or 2 rules different.

i think it is.

and a try doesn’t hurt .

heck, an event would be a great starter.

since… those have never been used for just that.

not really.

because it removes the limits imposed and expands the areas of where you are gonna play.

you could potentially use Tunisia in moscow and the other way around, as historically, both equipment were used ( outside panzer IIIB but that’s a minor slippery slope that can be accepted as it does not hurt realism as much as others relevant topics )

it would work like the upcoming merge, except the weapons are per year.
it’s up to devs if they want to balance it out through br, or HA. either way, majority of the advocates for HA would be happy.

as it would be an improvement over arcady monkery which not everyone is a fan of.

like?

it’s fine. it’s just a you thing.
a shame.
everyone else can though.

a poor choise from me indeed.

i originally had in mind to make a different comparison and forgot to delete it as i didn’t went through.

as HLL does have a matchmaker, but of different kind.

except, it is of the game as it allows people to join.

why do you think the equipment limitator has been created in the first place?

because if they didn’t deemed this problem of the game, they most likely wouldn’t have created it in the first place.

is that… hard to follow?

except, other games have simpler and effective ways to get rid of bad actors.

you never managed something that has to do with these type of stuff. let alone you don’t even know how customs works.

because you’d know that admins can’t do anything to kick people and what not. because there are certain individuals who just wants to troll and ruin the experience for others.

heck, even in the base game you find people like that.

yet, you presume all HA are like that without evidences of it and misrepresent the whole argument.

congratulations. you played your self.

i have explained it above in previous points.

and as a reminder, to be more faster in terms of convenience. not having to wait 2 mins each time for a match to start, not having to exist each time to change a weapon / loadout. and not needing to coordinate or be able to attend to a specific custom because some people just want to play without all the husle of having to join a discord, and what not.

it’s more funny that you make every attempt to dunk on HA people and claim that they are the one not knowing what they want. yet you are the one who doesn’t even know what’s HA in the first place.

ironic.

yet, you forget that rules are mostly made for others rather than the ones who respect them.

never heard of bad actors? trolls and what not. right?

and yet to accuse HAers ?

idk how you claim that moscow is full of bots, because it aint.

but potentially, yeah. if it comes down to bots, that’s fine for the HA community as well.
the only who complains about bots, are usually the casuals / arcady people that wants to kill players and what not just to brag in a bot game.

you tell me.

but, ideally, low level players would start from moscow yes. and ideally, also play tunisia since it’s also relatively early in the war. the unlocks are somewhat the same. heck, even stalingrad.

the HA " problem " is not so much the eniviroment, as much as them having to face stuff that it’s not historically accuurated as advertised.

which, i’m sure it’s just a matter of time before a matchmaker will be introduced.

it’s just that not many people are willing to pull their weight to achieve it.

differentiate 6 matchaker was one thing.

reduce it to 2 it’s another.

true. but it’s never late to make some changes to appease to more players ( and not having to change the marketing stuff and what not )

win win for everyone.

no.

because one does not need an entire new matchmaker and can be done by simply customs.

the other, does not.
it requires literally less and roughly the same as the merge it self.

if players had the ability to make their own merge through a custom games, trust me, no one would have complained nor we would be here discussing about it.

but is that case?

right. so you do speak about things that you don’t know.

i wish to say i apreciate the honesty, but it’s kinda overdue and not really helpful at this stage.

true. which it’s why i said perhaps a brainstorming is needed.

you are right on this, i usually express my visual which often tries to be the most efficent and less bias possible towards everyone.
( in the margine possibles )

what you are not undertstanding, is that we want exactely what the merge is, but with a historical placement.

it shouldn’t be hard for you to understand it.
or a similar version yet balanced.

essentially like older campaigns one after another with some tweaks ( such as squad medics and what not )

yes, but it takes 6 mins to find a match there.
which call me crazy, i don’t think it’s usually ideal for a game.

yet, the gamemode it’s still there.
people that wants to play it can. they have to willingly wait.

which it’s what i’m talking about.

having the option there and it’s up to players do whatever they want.

never i have been forced to play what the game wanted.
which it’s the good thing.

hence, if you are not personally gonna play HA, let those who wants do it.

does it really affect you?

i hardly think so.

if you actually believe that, afraid me saying it, but you’re a moron.

it does fuck all but that.

well, yes it does.

it separate those who just wants to experience the game in HA manner from those who actively wants to play it and don’t care about HA settings and what not.

it’s that simple.

and if you claim no one is gonna play it, ( as much i can claim some will actually play it ) even better.
i hardly think the playerbase will be shaked with such introduction.

but you are free to prove me wrong.
( if you can ).

yes. because if it’s made officially, people would actually see that it has been made officially instead of made by someone and do not have to worry about all the others stuff previously mentioned.

look, i’m fine if you don’t want it, it’s your opinion and whatever.

but it literally does not hurt the game in any concealable way.
personally, it does not affect me.

( outside the customs being shite. i would be hosting my pves 24/7 )
although i don’t see why this game can’t be enjoyed by more people even if a minority.

heck, it would actually make it more in line with the actual advertisement. but that’s the minor part.

3 Likes

i agree with this. when you have PvP game then you also must have balance. there are many things that this game sacrifices in HA aspect to achieve that balance. this has been state of the game since before i even begun playing it. PvE makes it possible to have unbalanced matches with high degree of HA.

No its not, its definition of insanity.
Doing same shit all over again and expecting different results.

Sure once we get playerbase similar to warthunder or csgo and game can sustain multiple matchmakes.
Or once theres actually enough ppl intrested of such that it can even be justified to have separate matchmake.

Not sure how selecting starter infantry teams with bolt-actions & 1 smg / mg what ever “HA” oriented squad you are building is a problem.
Unless you are now saying that every and each HA enthusiast began to play the game 2 days ago and havent unlocked technically anything yet ?

Use BA’s regardless of PPSh being high lvl majority of armies used BA as primary weapon.

True, because HA is literally simple as it happened or it didnt.
But apparently this forums “HA” visions are littered with “suspension of disbelief” and what ever HA visions.
So you are right, Ive got no idea what your HA vision is.

Majority of players using BA dont exactly fall way too far from the truth.
And im not asking for HA here, even less I know what HA vision you have since theres plenty of varietys.
And id say its up to HA people to decide what weapons are allowed to use in theyr games, not my decision.

Perhaps spend your time and energy to get that fixed than asking for separate matchmake that is pretty much impossible in current state.

Shouldnt be that much of a task to create a discord channel and get your HA enthusiast there.
Neither it should be a issue to create games with reasonable time if this HA group is in any manner significant size.
If not, again why create a separate matchmake to please only few players ?

Yeah, pretty much.
BF3 never had official competive mode.
Yet it had somewhat healthy competive community, which did the mod for it eventually.
Before that games were played in standard game mode with rules all abide to.

Except the reason for not having 9000 different matchmakes to every minor group has been explained now more than few times why its not possible.

Well sure, you can always ask but so far there havent been a single rational reason to do so.

For few weapons such as MP40.
So yeah its quite restricting.

Quite pointless to ruin the balance of game to please group that cant host 10v10 game id say.

I havent seen much people complain about it except the few loud HA enthusiast.

That makes sense

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I believe the subject was that even in current state of the game you can create HA games.
But apparently you
a) Dont have enough players
b) They dont know what HA means

As said above.

Again problem with your community.

Well, its been relatively clear these past months that this HA “group” isnt something id expect to invent a cure to cancer.
But as said, such games with technically no support at all from the game has been done many times.
Infact over quadrubbletrilliononetens time.
Its not impossible, if your group lacks the size or coordination to do so its again problem with your community.

And if the size of said group is the problem we may again ask why they should have a matchmake ?
Yeah they shouldnt.

For who ? I mean your group is incapable to even host 10v10 game so how many is there actually even intrested of this ?

Hell if I host a spades only game with my friends we have achieved by far more than your “HA” enthusiast group and should get own matchmake for spades only game.

It was your argument that you cant prevent people to join with wrong gear.

In past 10 years of somewhat competive play in different games with rules that arent “supported” by main game majority of games went just fine.
So pardon me it sounds bit odd that all the bad actors happens to be HA enthusiasts.

you may ask @robihr for statistics.

Such advertisements has been long gone so id say its time to get over it.

Yeah, maybe when theres enough players or there actually is enough HA enthusiast to even host a single 10v10 game.
Untill that id say theres 0 reasons.

I dont see any reason why spades only, prone only shouldnt have also own matchmake ? They are just as far from core game idea as your HA concept.

Probably the exact reason why they decided to make this new matchmake, make most people happy.

Yeah it is.

Actually both can be done in customs just fine.

This is yet again one very simple thing.
Historical accuracy, it was there, or it happened theres no maybe it was there or perhaps it could have been there.
So no, considering probably each campaign has something that doesnt belong there theres no historical accuracy.
Very simple.

And yet you fail to understand that this game is going for 1 matchmake with core game.
Rest from HA to spades only will be in customs.

Well got to agree, tanks facing tanks they can fight against. Guns somewhat equally efficient.
Sounds horribly balanced to current situation of pz2 vs T34
damn how silly of me.

Sure then go customs as its not where the core game is going.

If theres plenty of people playing it, it will split the nonexistend playerbase
If its like you claim that you cant even host a single 10v10 game then theres simply no reason to even add such.

Dear fking lord.
We dont have enough players we need merge
“LetS make SOme MoRe MAtcHmakes sO wE cAN splIT plAYErS agAIN”

@TUSUPOLISI69 he’s just an internet troll. He brings nothing to the conversation, he criticizes everything, the eternal pessimist is afraid to waste time talking to him, he only clutters the Forum.

@robihr this user uses very rational arguments for moving away from as much historical accuracy as possible because at the moment such a conversation does not make sense.

You also have to look at the fact that Darkflow Software has a powerful Snail above it. It can be noticed that Enlisted, apart from a separate game, is also a base for experimenting with various mechanics that cannot be implemented in WT because they require testing, and it is best to test it on live players rather than on a closed group of testers.

The second thing is that Snail also has financial requirements for Darkflow Software, because the game engine is definitely on lease, not bought.

I am still an opponent of MP3008 or VG1-5 on lower BR, and even more so on campaigns that are not fighting in Germany AD 1945.

Maybe someday we’ll see both realistic and historical mode.
But the truth is that historical accuracy is a big imbalance, and Darkflow Software targets this category of younger players, as exemplified by the non-working brutality in the game (which I paid for by buying access to CBT).

For now, let’s focus on why submachine guns have to be lower than machine guns?

Or why machine guns are not tier 1.

Or the most important. Will bolt action rifles still have higher damage than semi/auto-carbines?
Will the intermediate round have lower damage or will rifles have damage based on caliber?

And why is the RD-44 Tier 9?

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