pretty much as @Myrm1don said above,
it’s rather silly that you are forced to use a single coloration for battle pass skins.
like, you are able to occasionally mash them with other vehicles as long the base vehicle it’s a gold order vehicle, but you are not able to change it underneath unless you had said battle pass vehicle through standard vehicles.
add an option like the ex gold order vehicles:
" Keep original decals from the skin "
why?
because you cannot change base vehicles while retaining insignias unless it’s one of those older gold order vehicles:
10 Likes
By the way if you want to make that africa panzer 4 grey you can use the camo condition option. Lower it to the minimum and it will look quite good
It looks like worn/battle damaged grey to me. Not the best alternative but i prefer it over driving desert tan tank in moscow. But i do agree that we should be able to change the base colour without losing decals
Great suggestion, @Myrm1don was completely right.
Btw. I still wonder what the “armor shelling” that Major leaked back then really was.
It was clearly something related to vehicle customization.
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i suppose the older tag has been renamed
else we were confused for alpha team tester
Maybe it was supposed to be similar armour protection analysis that is in warthunder but it got scrapped or delayed
idk how to explain in english, but here in europe you use a comma, not a dot
I’ll pass this on, thanks
3 Likes
How about actual biome-map linked skins for every vehicle by default?
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except skins are not vehicles on their own.
especially BP ones since the changes to gold order vehicles.
even with that system it wouldn’t change said skins unless adressed them in particular.
( as right now are " hard coded " )
not exactly the right suggestion to comment on
but we’ll remind about it this week
3 Likes