Less boring confrontation

Right now, I see 2 major problems with confrontation:

  • If one side is much stronger, battle takes a lot of time anyway, because of the timer
  • Because there are no counterattack possibility, both teams running back and fourth, this is also boring.

Main suggestion: let 2 points be active all the time.
Explanation: team A starts at the point 2, goal is to cap point 5, team B starts at the point 4, goal is to cap 1.
At the start of the battle point 3 is active, locked and neutral. So, if 3 is captured by team A, 3 becomes A defend point and point 4 activates and becomes B defend point. If point 4 is captured by A, then point 4 becomes point A and point 5 activates and becomes B defend point. In the opposite situation, 3 becomes B defend point point 2 activates and becomes A defend point.

Additional suggestions:

  • Display tickets of both teams at the top of the screen
  • Cap time and tickets gain is equal for both sides for all points
  • Cap time increases maximum to 1.2x, even if there are 30 units
  • Cap time is increased to 1.5x, due to counterattack ability
  • Point can’t be fully captured, if there is at least 1 enemy at the point - capture stops before last tick.
4 Likes

Give yourself a break.

Nah, I’m fine.

The best thing to do right now is to quit
This crap mod has murdered me a lot of booster cards

1 Like

Less boring anything … better MM

1 Like

Yea, but even with equal teams conf is just waiting next point to unlock.

Tunisia ? pb in tunisia is the point are too far away form each other with the same timer

best idea, remove this mode all together, its horrible. Some people may like it however am not one of those people. This mode and Assault.

Agreed on both points. They are awful in their current implemtations.