Here are my tips;
Rear-Gunner - get you a rear gunner in an attack plane, if you aren’t good at dogfighting yet. The rear-gunner will net you a plane kill 35% of the time - but also dissuades players from chasing too hard. I’m not sure if there’s a correlation but in my Potez Bomber (GER BR I), my rear-gunner slays, but the same gunner in the entry-level Stuka B-2 (GER BR II) doesn’t seem to do much. It might have something to do with the rear gun’s axial range. They only need to puncture something like the engine to cause a slow death of the enemy.
VENGEANCE - if you kill a tank crew, especially a higher tiered tank (ie tanks with more than 3 crew), that player is now free to spawn with an aircraft…they will be coming for you.
LANDING - when badly damaged, land your plane and exit. This allows for a faster respawn in plane than if your plane crashes.
SITUATIONAL AWARENESS - keep an eye on the kill feed. If you see high calibre weapon kills (ie 20+mm) there is a tank in play. Spend time spotting for the tank by spamming MARK ENEMY.
RECON - if you have friendly tanks on the field, you can delay your rearming run and instead circle the battlefield, trying to spot enemy tanks for your team. Continue to mark the same tank every 10s since a mark lasts about 15s. You will get 100+ xp for and assist-kill. More importantly, your pilot will get 1.5x more xp if you win the match, and your gunner gets a portion of the ‘plane crew’ xp. Ally-marked tanks are a lighter red than if you mark the tank (almost black).
ASK FOR ENEMY COORDINATES - this is best done when you’re fully armed and heading into the battlefield. If you ask for enemy coords but are on the way back to re-arm, by the time you turn around, the ally marks have faded and you’ll lose trust.
GRACE - if your team marks enemies, send a thank you. Ground forces are more inclined to support you if you do this. Even if I do a bomb/rocket run and get many kills, I’ll say thank you, b/c they see the kill feed and feel supported.
CAS MORALE BOOST - if my team has cleared 60% of the objectives, I may fly a slow circle around the battlefield about 600m from the point. Players hear & see you circling and may push harder. Imagine how ground troops feel when an A-10 is circling above (watch Scorpanok battle in Transformers I).
VIEW RANGES - You can mark enemy armor from about 2300m away from the point. Here are the ranges at which you can see;
2000m - your MARK ENEMY pointers - marking the same spot should erase the 1st marker.
1000m - friendly ally markers (blue caret above your allies)
500m - tracer fire (helps to know where to shoot, if for instance you see an ally marker and tracers going away from it, the enemy is in that direction)
300-400m - enemy soldiers on the ground. You have to be close to see enemies running across the map…it’s about 300 or 400m.
Good Hunting