Lag, Desync, Server Connection issue

Topic says it all, its been pretty bad couple of days now and its getting really annoying. Planes showing hit marker but no damage is done, threw a grenade and it left few feet but get killed and nade instead drops on your feet, soldiers using instant transmission, i shot my gun 1st and there was a muzzle flash but i get killed instead and these are the few i know of, am sure there are plenty of other. Also there is no problem with my network it works pretty well.

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Mortar shells became useless thanks to that

Funny, I often get no hit markers on planes when shooting with small arms, but sometimes a whole wing will fly off anyway and I get the kill. I have been noticing poor server performance recently, and honestly it’s been an issue for a long time. Just changes a bit between patches how bad it is.

One of the more noticeable aspects to me, is how when the server load spikes for whatever reason, the AI will sometimes stop moving and shooting entirely. That’s why you can sometimes bayonet 6 bots in a row before the final one shoots you, once server load is back down they start moving again.

Last one is triggering alot. Moment when you launched 3-5 bullets of G43 or SVT into enemy at 10m, and he has no hit markers or few white ones and shoots you down instead