Pretty simple UI QoL idea.
Lots of missing kill tags that could provide better statistical data at the end of the match, such as:
- Kills with tank cannon
- Kills with tank coax
- Kills with mines
- Kills with throwables
- Kills with aerial gunnery
- Kills with aerial bombs
- Kills with aerial rockets
- Kills with emplacements
- Whatever else I missed.
3 Likes
Statistical data.
We already have that sort of thing for kills with semi-auto rifles, MGs, flamethrowers, mortars, etc.
Can’t see why these can’t be implemented.
Because much of them are explosion
Example
Mine:explode
Granade:explode
HE:explode
Its a semplification of the game use simple killfed but the server register if the explosion is started from a mine or a granade
I know most of the are from explosions.
But I still want tags for them so you can see how many of your kills are from bombs, rockets, etc
3 Likes
This dude’s a mathematician or something similarly autistic, don’t mind him.
Indirectly, specific tags would also mean a… Larger variety of dailies.