Kill tags for everything

Pretty simple UI QoL idea.

Lots of missing kill tags that could provide better statistical data at the end of the match, such as:

  • Kills with tank cannon
  • Kills with tank coax
  • Kills with mines
  • Kills with throwables
  • Kills with aerial gunnery
  • Kills with aerial bombs
  • Kills with aerial rockets
  • Kills with emplacements
  • Whatever else I missed.
3 Likes

but why do you need that

1 Like

Statistical data.

We already have that sort of thing for kills with semi-auto rifles, MGs, flamethrowers, mortars, etc.

Can’t see why these can’t be implemented.

Because much of them are explosion
Example
Mine:explode
Granade:explode
HE:explode
Its a semplification of the game use simple killfed but the server register if the explosion is started from a mine or a granade

I know most of the are from explosions.

But I still want tags for them so you can see how many of your kills are from bombs, rockets, etc

3 Likes

This dude’s a mathematician or something similarly autistic, don’t mind him.

Indirectly, specific tags would also mean a… Larger variety of dailies.